qtdeclarative/src/quick/scenegraph/coreapi/qsgmaterial.cpp:384: warning: Class RenderState has no \inmodule command; using project name by default: QtQuick
qtdeclarative/src/quick/scenegraph/util/qsgsimplerectnode.cpp:39: warning: Class QSGSimpleRectNode has no \inmodule command; using project name by default: QtQuick
qtdeclarative/src/quick/scenegraph/util/qsgtextureprovider.cpp:38: warning: Class QSGTextureProvider has no \inmodule command; using project name by default: QtQuick
qtdeclarative/src/quick/items/qquickwindow.cpp:3156: warning: Cannot find 'closing(...)' in '\fn' void QQuickWindow::closing()
qtdeclarative/src/quick/items/qquickwindow.h:160: warning: No documentation for 'QQuickWindow::closing()'
qtdeclarative/src/quick/items/qquickwindow.cpp:3134: warning: Can't link to 'Window.closing()'
qtdeclarative/src/qml/qml/qqmlfileselector.cpp:90: warning: Undocumented parameter 'parent' in QQmlFileSelector::QQmlFileSelector()
Change-Id: I42cf1e06c9e7a63327acc470bd33a726acc69bfc
Reviewed-by: Leena Miettinen <riitta-leena.miettinen@theqtcompany.com>
*/
/*!
- Creates a new QQmlFileSelector, which includes its own QFileSelector.
- \a engine is the QQmlEngine you wish to apply file selectors too. It will
- also take ownership of the QQmlFileSelector.
+ Creates a new QQmlFileSelector with parent object \a parent, which includes
+ its own QFileSelector. \a engine is the QQmlEngine you wish to apply file
+ selectors to. It will also take ownership of the QQmlFileSelector.
*/
QQmlFileSelector::QQmlFileSelector(QQmlEngine* engine, QObject* parent)
*/
/*!
- \fn void QQuickWindow::closing()
+ \fn void QQuickWindow::closing(QQuickCloseEvent *close)
\since 5.1
- This signal is emitted when the window receives a QCloseEvent from the
- windowing system.
+ This signal is emitted when the window receives the event \a close from
+ the windowing system.
*/
/*!
\class QSGMaterialShader::RenderState
\brief The QSGMaterialShader::RenderState encapsulates the current rendering state
during a call to QSGMaterialShader::updateState().
+ \inmodule QtQuick
The render state contains a number of accessors that the shader needs to respect
in order to conform to the current state of the scene graph.
\brief The QSGSimpleRectNode class is a convenience class for drawing
solid filled rectangles using scenegraph.
+ \inmodule QtQuick
*/
/*!
\class QSGTextureProvider
\brief The QSGTextureProvider class encapsulates texture based entities in QML.
+ \inmodule QtQuick
The QSGTextureProvider lives primarily in the scene graph rendering thread.