#define XPAD_PKT_LEN 64
-/* xbox d-pads should map to buttons, as is required for DDR pads
- but we map them to axes when possible to simplify things */
+/*
+ * xbox d-pads should map to buttons, as is required for DDR pads
+ * but we map them to axes when possible to simplify things
+ */
#define MAP_DPAD_TO_BUTTONS (1 << 0)
#define MAP_TRIGGERS_TO_BUTTONS (1 << 1)
#define MAP_STICKS_TO_NULL (1 << 2)
* match against vendor id as well. Wired Xbox 360 devices have protocol 1,
* wireless controllers have protocol 129.
*/
-#define XPAD_XBOX360_VENDOR_PROTOCOL(vend,pr) \
+#define XPAD_XBOX360_VENDOR_PROTOCOL(vend, pr) \
.match_flags = USB_DEVICE_ID_MATCH_VENDOR | USB_DEVICE_ID_MATCH_INT_INFO, \
.idVendor = (vend), \
.bInterfaceClass = USB_CLASS_VENDOR_SPEC, \
.bInterfaceSubClass = 93, \
.bInterfaceProtocol = (pr)
#define XPAD_XBOX360_VENDOR(vend) \
- { XPAD_XBOX360_VENDOR_PROTOCOL(vend,1) }, \
- { XPAD_XBOX360_VENDOR_PROTOCOL(vend,129) }
+ { XPAD_XBOX360_VENDOR_PROTOCOL((vend), 1) }, \
+ { XPAD_XBOX360_VENDOR_PROTOCOL((vend), 129) }
/* The Xbox One controller uses subclass 71 and protocol 208. */
#define XPAD_XBOXONE_VENDOR_PROTOCOL(vend, pr) \
.bInterfaceSubClass = 71, \
.bInterfaceProtocol = (pr)
#define XPAD_XBOXONE_VENDOR(vend) \
- { XPAD_XBOXONE_VENDOR_PROTOCOL(vend, 208) }
+ { XPAD_XBOXONE_VENDOR_PROTOCOL((vend), 208) }
static const struct usb_device_id xpad_table[] = {
{ USB_INTERFACE_INFO('X', 'B', 0) }, /* X-Box USB-IF not approved class */
static void xpad_set_up_abs(struct input_dev *input_dev, signed short abs)
{
struct usb_xpad *xpad = input_get_drvdata(input_dev);
+
set_bit(abs, input_dev->absbit);
switch (abs) {