Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12454>
# no debug info in the qpa
KHR-GLES31.core.texture_cube_map_array.color_depth_attachments,Fail
-# failures in GS,TCS,TES texturing
-KHR-GLES31.core.texture_cube_map_array.sampling,Fail
# rendering errors in ~4x4 blocks around the bottom side of the diagonal for the quad
bypass-dEQP-GLES31.functional.blend_equation_advanced.msaa.colorburn,Fail
if (list_is_empty(&block->instr_list) && (opc_cat(n->opc) >= 5))
ir3_NOP(block);
- if (ctx->compiler->samgq_workaround && ctx->type == MESA_SHADER_VERTEX &&
- n->opc == OPC_SAMGQ) {
+ if (ctx->compiler->samgq_workaround &&
+ ctx->type != MESA_SHADER_FRAGMENT &&
+ ctx->type != MESA_SHADER_COMPUTE && n->opc == OPC_SAMGQ) {
struct ir3_instruction *samgp;
list_delinit(&n->node);