The the inactive lanes should use 32, so later jump could jump
as desired.
Signed-off-by: Ruiling Song <ruiling.song@intel.com>
Reviewed-by: Zhigang Gong <zhigang.gong@linux.intel.com>
GenRegister dst_ud = GenRegister::retype(dst, GEN_TYPE_UD);
p->push();
p->curr.noMask = 1;
- p->MOV(exp, GenRegister::immud(-1)); // make sure the inactive lane is 1 when check ALL8H/ALL16H condition latter.
+ p->MOV(exp, GenRegister::immud(32)); // make sure the inactive lane is 1 when check ALL8H/ALL16H condition latter.
p->pop();
p->FBH(exp, high);
p->ADD(exp, GenRegister::negate(exp), GenRegister::immud(31)); //exp = 32 when high == 0