v8's `messages.js` file's `CallSiteGetMethodName` is running through all
object properties and getter to figure out method name of function that
appears in stack trace. This run-through will also read `fd` property of
`UDPWrap` instance's javascript object, making `UNWRAP()` fail.
As a simple alternative to the test case above, one could just keep
reference to the dgram handle and try accessing `handle.fd` after it has
been fully closed.
fix #6536
return v8::Null();
#else
HandleScope scope;
- UNWRAP(UDPWrap)
+ UNWRAP_NO_ABORT(UDPWrap)
int fd = (wrap == NULL) ? -1 : wrap->handle_.io_watcher.fd;
return scope.Close(Integer::New(fd));
#endif
buf.fill(42);
var socket = dgram.createSocket('udp4');
+var handle = socket._handle;
socket.send(buf, 0, buf.length, common.PORT, 'localhost');
socket.close();
+socket = null;
+
+// Verify that accessing handle after closure doesn't throw
+setImmediate(function() {
+ setImmediate(function() {
+ console.log('Handle fd is: ', handle.fd);
+ });
+});