use xzalloc wrapper instead
authorU. Artie Eoff <ullysses.a.eoff@intel.com>
Wed, 15 Jan 2014 19:13:38 +0000 (11:13 -0800)
committerKristian Høgsberg <krh@bitplanet.net>
Mon, 20 Jan 2014 06:01:23 +0000 (22:01 -0800)
Signed-off-by: U. Artie Eoff <ullysses.a.eoff@intel.com>
clients/nested.c

index 7476779..d75e953 100644 (file)
@@ -844,7 +844,7 @@ static void
 blit_surface_init(struct nested_surface *surface)
 {
        struct nested_blit_surface *blit_surface =
-               zalloc(sizeof *blit_surface);
+               xzalloc(sizeof *blit_surface);
 
        glGenTextures(1, &blit_surface->texture);
        glBindTexture(GL_TEXTURE_2D, blit_surface->texture);
@@ -967,7 +967,7 @@ ss_surface_init(struct nested_surface *surface)
        struct wl_compositor *compositor =
                display_get_compositor(nested->display);
        struct nested_ss_surface *ss_surface =
-               zalloc(sizeof *ss_surface);
+               xzalloc(sizeof *ss_surface);
        struct rectangle allocation;
        struct wl_region *region;