docs: update ARB_explicit_uniform_location status
authorTapani Pälli <tapani.palli@intel.com>
Mon, 24 Mar 2014 09:29:08 +0000 (11:29 +0200)
committerTapani Pälli <tapani.palli@intel.com>
Mon, 16 Jun 2014 03:49:59 +0000 (06:49 +0300)
+ modify release notes for 10.3

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Petri Latvala <petri.latvala@intel.com>
docs/GL3.txt
docs/relnotes/10.3.html

index f5f940c..f85dce4 100644 (file)
@@ -160,7 +160,7 @@ GL 4.3:
   GL_ARB_compute_shader                                started (Paul Berry)
   GL_ARB_copy_image                                    not started
   GL_KHR_debug                                         DONE (all drivers)
-  GL_ARB_explicit_uniform_location                     not started
+  GL_ARB_explicit_uniform_location                     DONE (all drivers that support GLSL)
   GL_ARB_fragment_layer_viewport                       not started
   GL_ARB_framebuffer_no_attachments                    not started
   GL_ARB_internalformat_query2                         not started
index 7ceaca4..d83f038 100644 (file)
@@ -48,6 +48,7 @@ Note: some of the new features are only available with certain drivers.
 <li>GL_ARB_stencil_texturing on nv50, nvc0, r600, and radeonsi</li>
 <li>GL_ARB_texture_cube_map_array on radeonsi</li>
 <li>GL_ARB_compressed_texture_pixel_storage on all drivers</li>
+<li>GL_ARB_explicit_uniform_location (all drivers that support GLSL)</li>
 </ul>