/*
- * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
+ * Copyright 2009 Corbin Simpson <MostAwesomeDude@gmail.com>
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
#include "r300_reg.h"
#include "r300_state_derived.h"
-/* r300_swtcl_emit: Vertex and index buffer primitive emission. No HW TCL. */
+/* r300_render: Vertex and index buffer primitive emission. */
-struct r300_swtcl_render {
+struct r300_render {
/* Parent class */
struct vbuf_render base;
size_t vbo_max_used;
};
-static INLINE struct r300_swtcl_render*
-r300_swtcl_render(struct vbuf_render* render)
+static INLINE struct r300_render*
+r300_render(struct vbuf_render* render)
{
- return (struct r300_swtcl_render*)render;
+ return (struct r300_render*)render;
}
static const struct vertex_info*
-r300_swtcl_render_get_vertex_info(struct vbuf_render* render)
+r300_render_get_vertex_info(struct vbuf_render* render)
{
- struct r300_swtcl_render* r300render = r300_swtcl_render(render);
+ struct r300_render* r300render = r300_render(render);
struct r300_context* r300 = r300render->r300;
r300_update_derived_state(r300);
return &r300->vertex_info.vinfo;
}
-static boolean r300_swtcl_render_allocate_vertices(struct vbuf_render* render,
+static boolean r300_render_allocate_vertices(struct vbuf_render* render,
ushort vertex_size,
ushort count)
{
- struct r300_swtcl_render* r300render = r300_swtcl_render(render);
+ struct r300_render* r300render = r300_render(render);
struct r300_context* r300 = r300render->r300;
struct pipe_screen* screen = r300->context.screen;
size_t size = (size_t)vertex_size * (size_t)count;
}
}
-static void* r300_swtcl_render_map_vertices(struct vbuf_render* render)
+static void* r300_render_map_vertices(struct vbuf_render* render)
{
- struct r300_swtcl_render* r300render = r300_swtcl_render(render);
+ struct r300_render* r300render = r300_render(render);
struct pipe_screen* screen = r300render->r300->context.screen;
r300render->vbo_map = pipe_buffer_map(screen, r300render->vbo,
return (unsigned char*)r300render->vbo_map + r300render->vbo_offset;
}
-static void r300_swtcl_render_unmap_vertices(struct vbuf_render* render,
+static void r300_render_unmap_vertices(struct vbuf_render* render,
ushort min,
ushort max)
{
- struct r300_swtcl_render* r300render = r300_swtcl_render(render);
+ struct r300_render* r300render = r300_render(render);
struct pipe_screen* screen = r300render->r300->context.screen;
r300render->vbo_max_used = MAX2(r300render->vbo_max_used,
pipe_buffer_unmap(screen, r300render->vbo);
}
-static void r300_swtcl_render_release_vertices(struct vbuf_render* render)
+static void r300_render_release_vertices(struct vbuf_render* render)
{
- struct r300_swtcl_render* r300render = r300_swtcl_render(render);
+ struct r300_render* r300render = r300_render(render);
pipe_buffer_reference(&r300render->vbo, NULL);
}
-static boolean r300_swtcl_render_set_primitive(struct vbuf_render* render,
+static boolean r300_render_set_primitive(struct vbuf_render* render,
unsigned prim)
{
- struct r300_swtcl_render* r300render = r300_swtcl_render(render);
+ struct r300_render* r300render = r300_render(render);
r300render->prim = prim;
switch (prim) {
return TRUE;
}
-static void prepare_render(struct r300_swtcl_render* render, unsigned count)
+static void prepare_render(struct r300_render* render, unsigned count)
{
struct r300_context* r300 = render->r300;
END_CS;
}
-static void r300_swtcl_render_draw_arrays(struct vbuf_render* render,
+static void r300_render_draw_arrays(struct vbuf_render* render,
unsigned start,
unsigned count)
{
- struct r300_swtcl_render* r300render = r300_swtcl_render(render);
+ struct r300_render* r300render = r300_render(render);
struct r300_context* r300 = r300render->r300;
CS_LOCALS(r300);
END_CS;
}
-static void r300_swtcl_render_draw(struct vbuf_render* render,
+static void r300_render_draw(struct vbuf_render* render,
const ushort* indices,
uint count)
{
- struct r300_swtcl_render* r300render = r300_swtcl_render(render);
+ struct r300_render* r300render = r300_render(render);
struct r300_context* r300 = r300render->r300;
struct pipe_screen* screen = r300->context.screen;
struct pipe_buffer* index_buffer;
END_CS;
}
-static void r300_swtcl_render_destroy(struct vbuf_render* render)
+static void r300_render_destroy(struct vbuf_render* render)
{
FREE(render);
}
-static struct vbuf_render* r300_swtcl_render_create(struct r300_context* r300)
+static struct vbuf_render* r300_render_create(struct r300_context* r300)
{
- struct r300_swtcl_render* r300render = CALLOC_STRUCT(r300_swtcl_render);
+ struct r300_render* r300render = CALLOC_STRUCT(r300_render);
r300render->r300 = r300;
r300render->base.max_vertex_buffer_bytes = 128 * 1024;
r300render->base.max_indices = 16 * 1024;
- r300render->base.get_vertex_info = r300_swtcl_render_get_vertex_info;
- r300render->base.allocate_vertices = r300_swtcl_render_allocate_vertices;
- r300render->base.map_vertices = r300_swtcl_render_map_vertices;
- r300render->base.unmap_vertices = r300_swtcl_render_unmap_vertices;
- r300render->base.set_primitive = r300_swtcl_render_set_primitive;
- r300render->base.draw = r300_swtcl_render_draw;
- r300render->base.draw_arrays = r300_swtcl_render_draw_arrays;
- r300render->base.release_vertices = r300_swtcl_render_release_vertices;
- r300render->base.destroy = r300_swtcl_render_destroy;
+ r300render->base.get_vertex_info = r300_render_get_vertex_info;
+ r300render->base.allocate_vertices = r300_render_allocate_vertices;
+ r300render->base.map_vertices = r300_render_map_vertices;
+ r300render->base.unmap_vertices = r300_render_unmap_vertices;
+ r300render->base.set_primitive = r300_render_set_primitive;
+ r300render->base.draw = r300_render_draw;
+ r300render->base.draw_arrays = r300_render_draw_arrays;
+ r300render->base.release_vertices = r300_render_release_vertices;
+ r300render->base.destroy = r300_render_destroy;
return &r300render->base;
}
-struct draw_stage* r300_draw_swtcl_stage(struct r300_context* r300)
+struct draw_stage* r300_draw_stage(struct r300_context* r300)
{
struct vbuf_render* render;
struct draw_stage* stage;
- render = r300_swtcl_render_create(r300);
+ render = r300_render_create(r300);
if (!render) {
return NULL;