pipeline_build_vertex_elements(pipeline, info);
pipeline_build_fragment_SBE(pipeline);
pipeline_build_msaa(pipeline, info);
+ pipeline_build_depth_stencil(pipeline, info);
if (intel_gpu_gen(pipeline->dev->gpu) >= INTEL_GEN(7)) {
pipeline_build_urb_alloc_gen7(pipeline, info);
pipeline_build_hs(pipeline, info);
pipeline_build_te(pipeline, info);
pipeline_build_ds(pipeline, info);
- pipeline_build_depth_stencil(pipeline, info);
pipeline->wa_flags = INTEL_CMD_WA_GEN6_PRE_DEPTH_STALL_WRITE |
INTEL_CMD_WA_GEN6_PRE_COMMAND_SCOREBOARD_STALL |