"FileNode", "FileStorage",\r
#highgui\r
"VideoWriter", "VideoCapture",\r
+ #feature2d\r
+ "KeyPoint",\r
)\r
\r
const_ignore_list = (\r
"Point3d" : { "j_type" : "Point", "jn_args" : (("double", ".x"), ("double", ".y"), ("double", ".z")),\r
"jni_var" : "Point3d %(n)s(%(n)s_x, %(n)s_y, %(n)s_z)", "jni_type" : "jdoubleArray",\r
"suffix" : "DDD"},\r
+ "KeyPoint": { "j_type" : "KeyPoint", "jn_args" : (("float", ".x"), ("float", ".y"), ("float", ".size"),\r
+ ("float", ".angle"), ("float", ".response"), ("int", ".octave"), ("int", ".class_id")),\r
+ "jni_var" : "KeyPoint %(n)s(%(n)s_x, %(n)s_y, %(n)s_size, %(n)s_angle, %(n)s_response, %(n)s_octave, %(n)s_class_id)",\r
+ "jni_type" : "jdoubleArray",\r
+ "suffix" : "FFFFFII"},\r
"Rect" : { "j_type" : "Rect", "jn_args" : (("int", ".x"), ("int", ".y"), ("int", ".width"), ("int", ".height")),\r
"jni_var" : "Rect %(n)s(%(n)s_x, %(n)s_y, %(n)s_width, %(n)s_height)", "jni_type" : "jdoubleArray",\r
"suffix" : "IIII"},\r
self.get_imports(fi.classname, fi.ctype)\r
for a in args:\r
self.get_imports(fi.classname, a.ctype)\r
- suffix += type_dict[a.ctype].get("suffix") or ""\r
+ if a.pointer:\r
+ suffix += "_3D"\r
+ else:\r
+ suffix += type_dict[a.ctype].get("suffix") or ""\r
\r
if "vector" in a.ctype: # pass as Mat\r
jn_args.append ( ArgInfo([ "__int64", "%s_mat.nativeObj" % a.name, "", [], "" ]) )\r
\r
using namespace cv;\r
\r
+#define CHECK_MAT(cond) if(cond){ LOGD(#cond); return; }\r
+\r
+\r
// vector_int\r
\r
void Mat_to_vector_int(Mat& mat, vector<int>& v_int)\r
{\r
v_int.clear();\r
-\r
- if(mat.type()!= CV_32SC1 || mat.rows!=1)\r
- return;\r
-\r
- /*\r
- for(int i=0; i<mat.cols; i++)\r
- v_int.push_back( mat.at< int >(0, i) );\r
- */\r
+ CHECK_MAT(mat.type()!= CV_32SC1 || mat.rows!=1);\r
v_int = (vector<int>) mat;\r
}\r
\r
void vector_int_to_Mat(vector<int>& v_int, Mat& mat)\r
{\r
- /*\r
- mat.create(1, v_int.size(), CV_32SC1);\r
- for(size_t i=0; i<v_int.size(); i++)\r
- mat.at< int >(0, i) = v_int[i];\r
- */\r
mat = Mat(v_int);\r
}\r
\r
void Mat_to_vector_double(Mat& mat, vector<double>& v_double)\r
{\r
v_double.clear();\r
-\r
- if(mat.type()!= CV_64FC1 || mat.rows!=1)\r
- return;\r
-\r
- /*\r
- for(int i=0; i<mat.cols; i++)\r
- v_double.push_back( mat.at< double >(0, i) );\r
- */\r
+ CHECK_MAT(mat.type()!= CV_64FC1 || mat.rows!=1);\r
v_double = (vector<double>) mat;\r
}\r
\r
void vector_double_to_Mat(vector<double>& v_double, Mat& mat)\r
{\r
- /*\r
- mat.create(1, v_double.size(), CV_64FC1);\r
- for(size_t i=0; i<v_double.size(); i++)\r
- mat.at< double >(0, i) = v_double[i];\r
- */\r
mat = Mat(v_double);\r
}\r
\r
void Mat_to_vector_float(Mat& mat, vector<float>& v_float)\r
{\r
v_float.clear();\r
-\r
- if(mat.type()!= CV_32FC1 || mat.rows!=1)\r
- return;\r
-\r
- /*\r
- for(int i=0; i<mat.cols; i++)\r
- v_float.push_back( mat.at< float >(0, i) );\r
- */\r
+ CHECK_MAT(mat.type()!= CV_32FC1 || mat.rows!=1);\r
v_float = (vector<float>) mat;\r
}\r
\r
void vector_float_to_Mat(vector<float>& v_float, Mat& mat)\r
{\r
- /*\r
- mat.create(1, v_float.size(), CV_32FC1);\r
- for(size_t i=0; i<v_float.size(); i++)\r
- mat.at< float >(0, i) = v_float[i];\r
- */\r
mat = Mat(v_float);\r
}\r
\r
void Mat_to_vector_uchar(Mat& mat, vector<uchar>& v_uchar)\r
{\r
v_uchar.clear();\r
-\r
- if(mat.type()!= CV_8UC1 || mat.rows!=1)\r
- return;\r
-\r
- /*\r
- for(int i=0; i<mat.cols; i++)\r
- v_uchar.push_back( mat.at< uchar >(0, i) );\r
- */\r
+ CHECK_MAT(mat.type()!= CV_8UC1 || mat.rows!=1);\r
v_uchar = (vector<uchar>) mat;\r
}\r
\r
void Mat_to_vector_Rect(Mat& mat, vector<Rect>& v_rect)\r
{\r
v_rect.clear();\r
-\r
- if(mat.type()!= CV_32SC4 || mat.rows!=1) {\r
- LOGD("ERROR mat.type()!= CV_32SC4 || mat.rows!=1");\r
- return;\r
- }\r
-\r
- for(int i=0; i<mat.cols; i++) {\r
+ CHECK_MAT(mat.type()!= CV_32SC4 || mat.rows!=1);\r
+ v_rect = (vector<Rect>) mat;\r
+ /*for(int i=0; i<mat.cols; i++) {\r
Vec<int, 4> v=mat.at< Vec<int, 4> >(0, i);\r
v_rect.push_back( Rect(v[0], v[1], v[2], v[3]) );\r
- }\r
+ }*/\r
}\r
\r
void vector_Rect_to_Mat(vector<Rect>& v_rect, Mat& mat)\r
{\r
- mat.create(1, v_rect.size(), CV_32SC4);\r
+ mat = Mat(v_rect);\r
+ /*mat.create(1, v_rect.size(), CV_32SC4);\r
for(size_t i=0; i<v_rect.size(); i++) {\r
mat.at< Vec<int, 4> >(0, i) = Vec<int, 4>(v_rect[i].x, v_rect[i].y, v_rect[i].width, v_rect[i].height);\r
- }\r
+ }*/\r
}\r
\r
\r
void Mat_to_vector_Point(Mat& mat, vector<Point>& v_point)\r
{\r
v_point.clear();\r
-\r
- if(mat.type()!= CV_32SC2 || mat.rows!=1)\r
- return;\r
-\r
- for(int i=0; i<mat.cols; i++)\r
- v_point.push_back( Point( mat.at< Vec<int, 2> >(0, i) ) );\r
+ CHECK_MAT(mat.type()!= CV_32SC2 || mat.rows!=1);\r
+ v_point = (vector<Point>) mat;\r
+ /*for(int i=0; i<mat.cols; i++)\r
+ v_point.push_back( Point( mat.at< Vec<int, 2> >(0, i) ) );*/\r
}\r
\r
\r
void vector_Point_to_Mat(vector<Point>& v_point, Mat& mat)\r
{\r
- mat.create(1, v_point.size(), CV_32SC2);\r
+ mat = Mat(v_point);\r
+ /*mat.create(1, v_point.size(), CV_32SC2);\r
for(size_t i=0; i<v_point.size(); i++)\r
- mat.at< Vec<int, 2> >(0, i) = Vec<int, 2>(v_point[i].x, v_point[i].y);\r
+ mat.at< Vec<int, 2> >(0, i) = Vec<int, 2>(v_point[i].x, v_point[i].y);*/\r
}\r
\r
\r
//vector_KeyPoint\r
void Mat_to_vector_KeyPoint(Mat& mat, vector<KeyPoint>& v_kp)\r
{\r
+ v_kp.clear();\r
+ //CHECK_MAT(mat.type()!= ??? || mat.rows!=1);\r
+ v_kp = (vector<KeyPoint>) mat;\r
return;\r
}\r
\r
\r
void vector_KeyPoint_to_Mat(vector<KeyPoint>& v_kp, Mat& mat)\r
{\r
+ mat = Mat(v_kp);\r
return;\r
}\r
\r
--- /dev/null
+package org.opencv.features2d;\r
+\r
+import org.opencv.core.Point;\r
+\r
+//javadoc: KeyPoint\r
+public class KeyPoint {\r
+ \r
+ //javadoc: KeyPoint::pt\r
+ Point pt;\r
+ //javadoc: KeyPoint::size\r
+ float size;\r
+ //javadoc: KeyPoint::angle\r
+ float angle;\r
+ //javadoc: KeyPoint::response\r
+ float response;\r
+ //javadoc: KeyPoint::octave\r
+ int octave;\r
+ //javadoc: KeyPoint::class_id\r
+ int class_id; \r
+\r
+ //javadoc: KeyPoint::KeyPoint(x, y, _size, _angle, _response, _octave, _class_id)\r
+ public KeyPoint(float x, float y, float _size, float _angle, float _response, int _octave, int _class_id)\r
+ {\r
+ pt = new Point(x, y);\r
+ size = _size;\r
+ angle = _angle;\r
+ response = _response;\r
+ octave = _octave;\r
+ class_id = _class_id;\r
+ }\r
+\r
+ //javadoc: KeyPoint::KeyPoint()\r
+ public KeyPoint()\r
+ {\r
+ this(0, 0, 0, -1, 0, 0, -1);\r
+ }\r
+\r
+ //javadoc: KeyPoint::KeyPoint(x, y, _size, _angle, _response, _octave)\r
+ public KeyPoint(float x, float y, float _size, float _angle, float _response, int _octave)\r
+ {\r
+ this(x, y, _size, _angle, _response, _octave, -1);\r
+ }\r
+\r
+ //javadoc: KeyPoint::KeyPoint(x, y, _size, _angle, _response)\r
+ public KeyPoint(float x, float y, float _size, float _angle, float _response)\r
+ {\r
+ this(x, y, _size, _angle, _response, 0, -1);\r
+ }\r
+\r
+ //javadoc: KeyPoint::KeyPoint(x, y, _size, _angle)\r
+ public KeyPoint(float x, float y, float _size, float _angle)\r
+ {\r
+ this(x, y, _size, _angle, 0, 0, -1);\r
+ }\r
+\r
+ //javadoc: KeyPoint::KeyPoint(x, y, _size)\r
+ public KeyPoint(float x, float y, float _size)\r
+ {\r
+ this(x, y, _size, -1, 0, 0, -1);\r
+ }\r
+}\r