device->grab = WLSC_DEVICE_GRAB_NONE;
}
- wl_surface_post_event(&surface->base, &device->base,
- WL_INPUT_DEVICE_BUTTON,
- time, button, state);
+ if (state && button == BTN_LEFT &&
+ device->grab == WLSC_DEVICE_GRAB_MOTION &&
+ (device->modifier_state & MODIFIER_SUPER))
+ shell_move(NULL, &compositor->shell,
+ &surface->base, device, time);
+ else
+ wl_surface_post_event(&surface->base, &device->base,
+ WL_INPUT_DEVICE_BUTTON,
+ time, button, state);
wlsc_compositor_schedule_repaint(compositor);
}
notify_key(struct wlsc_input_device *device,
uint32_t time, uint32_t key, uint32_t state)
{
- struct wlsc_compositor *compositor = device->ec;
uint32_t *k, *end;
uint32_t modifier;
- switch (key | compositor->modifier_state) {
+ switch (key | device->modifier_state) {
case KEY_BACKSPACE | MODIFIER_CTRL | MODIFIER_ALT:
kill(0, SIGTERM);
return;
modifier = MODIFIER_ALT;
break;
+ case KEY_LEFTMETA:
+ case KEY_RIGHTMETA:
+ modifier = MODIFIER_SUPER;
+ break;
+
default:
modifier = 0;
break;
}
if (state)
- compositor->modifier_state |= modifier;
+ device->modifier_state |= modifier;
else
- compositor->modifier_state &= ~modifier;
+ device->modifier_state &= ~modifier;
end = device->keys.data + device->keys.size;
for (k = device->keys.data; k < end; k++) {
struct wlsc_surface *pointer_focus;
struct wlsc_surface *keyboard_focus;
struct wl_array keys;
+ uint32_t modifier_state;
enum wlsc_grab_type grab;
uint32_t grab_time;
struct timespec previous_swap;
uint32_t current_frame;
- uint32_t modifier_state;
uint32_t focus;
void (*present)(struct wlsc_compositor *c);
#define MODIFIER_CTRL (1 << 8)
#define MODIFIER_ALT (1 << 9)
+#define MODIFIER_SUPER (1 << 10)
struct wlsc_vector {
GLfloat f[4];