int tilex = tileno % s->numXtiles;
int tiley = tileno / s->numXtiles;
Jpeg2000Tile *tile = s->tile + tileno;
- Jpeg2000CodingStyle *codsty;
- Jpeg2000QuantStyle *qntsty;
if (!tile->comp)
return AVERROR(ENOMEM);
/* copy codsty, qnsty to tile. TODO: Is it the best way?
* codsty, qnsty is an array of 4 structs Jpeg2000CodingStyle
* and Jpeg2000QuantStyle */
- memcpy(tile->codsty, s->codsty, s->ncomponents * sizeof(*codsty));
- memcpy(tile->qntsty, s->qntsty, s->ncomponents * sizeof(*qntsty));
+ memcpy(tile->codsty, s->codsty, s->ncomponents * sizeof(*tile->codsty));
+ memcpy(tile->qntsty, s->qntsty, s->ncomponents * sizeof(*tile->qntsty));
for (compno = 0; compno < s->ncomponents; compno++) {
Jpeg2000Component *comp = tile->comp + compno;
+ Jpeg2000CodingStyle *codsty = tile->codsty + compno;
+ Jpeg2000QuantStyle *qntsty = tile->qntsty + compno;
int ret; // global bandno
- codsty = tile->codsty + compno;
- qntsty = tile->qntsty + compno;
comp->coord_o[0][0] = FFMAX(tilex * s->tile_width + s->tile_offset_x, s->image_offset_x);
comp->coord_o[0][1] = FFMIN((tilex + 1) * s->tile_width + s->tile_offset_x, s->width);