}
}
+void touch_handle_shape(void *data, struct wl_touch *wl_touch, int32_t id,
+ wl_fixed_t major, wl_fixed_t minor)
+{
+}
+
+void touch_handle_orientation(void *data, struct wl_touch *wl_touch, int32_t id,
+ wl_fixed_t orientation)
+{
+}
+
static const struct wl_touch_listener touch_listener = {
touch_handle_down,
touch_handle_up,
touch_handle_motion,
touch_handle_frame,
touch_handle_cancel,
+ touch_handle_shape,
+ touch_handle_orientation,
};
static void
display_add_input(struct display *d, uint32_t id, int display_seat_version)
{
struct input *input;
- int seat_version = MIN(display_seat_version, 5);
+ int seat_version = MIN(display_seat_version, 6);
input = xzalloc(sizeof *input);
input->display = d;