Task state is fundamentally a bitmask; direct comparisons are probably
not working as intended. Specifically the normal wait-state have
a number of possible modifiers:
TASK_UNINTERRUPTIBLE: TASK_WAKEKILL, TASK_NOLOAD, TASK_FREEZABLE
TASK_INTERRUPTIBLE: TASK_FREEZABLE
Specifically, the addition of TASK_FREEZABLE wrecked
__wait_is_interruptible(). This however led to an audit of direct
comparisons yielding the rest of the changes.
Fixes:
f5d39b020809 ("freezer,sched: Rewrite core freezer logic")
Reported-by: Christian Borntraeger <borntraeger@linux.ibm.com>
Debugged-by: Christian Borntraeger <borntraeger@linux.ibm.com>
Signed-off-by: Peter Zijlstra (Intel) <peterz@infradead.org>
Tested-by: Christian Borntraeger <borntraeger@linux.ibm.com>
#define ___wait_is_interruptible(state) \
(!__builtin_constant_p(state) || \
- state == TASK_INTERRUPTIBLE || state == TASK_KILLABLE) \
+ (state & (TASK_INTERRUPTIBLE | TASK_WAKEKILL)))
extern void init_wait_entry(struct wait_queue_entry *wq_entry, int flags);
hung_task_show_lock = false;
rcu_read_lock();
for_each_process_thread(g, t) {
+ unsigned int state;
+
if (!max_count--)
goto unlock;
if (time_after(jiffies, last_break + HUNG_TASK_LOCK_BREAK)) {
goto unlock;
last_break = jiffies;
}
- /* use "==" to skip the TASK_KILLABLE tasks waiting on NFS */
- if (READ_ONCE(t->__state) == TASK_UNINTERRUPTIBLE)
+ /* skip the TASK_KILLABLE tasks -- these can be killed */
+ state = READ_ONCE(t->__state);
+ if ((state & TASK_UNINTERRUPTIBLE) &&
+ !(state & TASK_WAKEKILL))
check_hung_task(t, timeout);
}
unlock:
* When looking for TASK_UNINTERRUPTIBLE skip TASK_IDLE (allows
* TASK_KILLABLE).
*/
- if (state_filter == TASK_UNINTERRUPTIBLE && state == TASK_IDLE)
+ if (state_filter == TASK_UNINTERRUPTIBLE && (state & TASK_NOLOAD))
return false;
return true;