struct _GMainDispatch
{
gint depth;
- GSList *dispatching_sources; /* stack of current sources */
+ GSource *source;
};
#ifdef G_MAIN_POLL_DEBUG
g_main_current_source (void)
{
GMainDispatch *dispatch = get_dispatch ();
- return dispatch->dispatching_sources ? dispatch->dispatching_sources->data : NULL;
+ return dispatch->source;
}
/**
gboolean (*dispatch) (GSource *,
GSourceFunc,
gpointer);
- GSList current_source_link;
+ GSource *prev_source;
dispatch = source->source_funcs->dispatch;
cb_funcs = source->callback_funcs;
UNLOCK_CONTEXT (context);
- current->depth++;
- /* The on-stack allocation of the GSList is unconventional, but
- * we know that the lifetime of the link is bounded to this
- * function as the link is kept in a thread specific list and
- * not manipulated outside of this function and its descendants.
- * Avoiding the overhead of a g_slist_alloc() is useful as many
- * applications do little more than dispatch events.
- *
- * This is a performance hack - do not revert to g_slist_prepend()!
- */
- current_source_link.data = source;
- current_source_link.next = current->dispatching_sources;
- current->dispatching_sources = ¤t_source_link;
- need_destroy = ! dispatch (source,
- callback,
- user_data);
- g_assert (current->dispatching_sources == ¤t_source_link);
- current->dispatching_sources = current_source_link.next;
- current->depth--;
-
+ /* These operations are safe because 'current' is thread-local
+ * and not modified from anywhere but this function.
+ */
+ prev_source = current->source;
+ current->depth++;
+
+ need_destroy = !(* dispatch) (source, callback, user_data);
+
+ current->source = prev_source;
+ current->depth--;
+
if (cb_funcs)
cb_funcs->unref (cb_data);