return "";
MAGIC_CHECK_END();
- return (const char *)evas_gl->evas->engine.func->gl_string_query(evas_gl->evas->engine.data.output, name);
+ return evas_gl->evas->engine.func->gl_string_query(evas_gl->evas->engine.data.output, name);
}
EAPI Evas_GL_Func
void *(*gl_context_create) (void *data, void *share_context, int version);
int (*gl_context_destroy) (void *data, void *context);
int (*gl_make_current) (void *data, void *surface, void *context);
- void *(*gl_string_query) (void *data, int name);
+ const char *(*gl_string_query) (void *data, int name);
void *(*gl_proc_address_get) (void *data, const char *name);
int (*gl_native_surface_get) (void *data, void *surface, void *native_surface);
void *(*gl_api_get) (void *data, int version);
return evgl_engine->funcs->rotation_angle_get(data);
}
-static void *
+static const char *
eng_gl_string_query(void *data, int name)
{
EVGLINIT(data, NULL);
- return (void *)evgl_string_query(name);
+ return evgl_string_query(name);
}
// Need to deprecate this function..