<param name="param" type="GLtype"/>
</vector>
</proto>
-
- <desc name="light">
- <range base="GL_LIGHT" from="0" to="7"/>
- </desc>
-
- <desc name="pname">
- <value name="GL_AMBIENT"/>
- <value name="GL_DIFFUSE"/>
- <value name="GL_SPECULAR"/>
- <value name="GL_POSITION"/>
-
- <desc name="params" vector_size="4"/>
- </desc>
-
- <desc name="pname">
- <value name="GL_SPOT_DIRECTION"/>
-
- <desc name="params" vector_size="3"/>
- </desc>
-
- <desc name="pname">
- <value name="GL_SPOT_EXPONENT"/>
- <value name="GL_SPOT_CUTOFF"/>
- <value name="GL_CONSTANT_ATTENUATION"/>
- <value name="GL_LINEAR_ATTENUATION"/>
- <value name="GL_QUADRATIC_ATTENUATION"/>
-
- <desc name="params" vector_size="1"/>
- </desc>
</template>
<template name="LightModel">
<param name="pname" type="GLenum"/>
<vector name="params" type="GLtype *" size="dynamic"/>
</proto>
-
- <desc name="light">
- <range base="GL_LIGHT" from="0" to="7"/>
- </desc>
-
- <desc name="pname">
- <value name="GL_AMBIENT"/>
- <value name="GL_DIFFUSE"/>
- <value name="GL_SPECULAR"/>
- <value name="GL_POSITION"/>
-
- <desc name="params" vector_size="4"/>
- </desc>
-
- <desc name="pname">
- <value name="GL_SPOT_DIRECTION"/>
-
- <desc name="params" vector_size="3"/>
- </desc>
-
- <desc name="pname">
- <value name="GL_SPOT_EXPONENT"/>
- <value name="GL_SPOT_CUTOFF"/>
- <value name="GL_CONSTANT_ATTENUATION"/>
- <value name="GL_LINEAR_ATTENUATION"/>
- <value name="GL_QUADRATIC_ATTENUATION"/>
-
- <desc name="params" vector_size="1"/>
- </desc>
</template>
<template name="GetMaterial" direction="get">
unsigned int n_params = 4;
GLfloat converted_params[4];
- switch(light) {
- case GL_LIGHT0:
- case GL_LIGHT1:
- case GL_LIGHT2:
- case GL_LIGHT3:
- case GL_LIGHT4:
- case GL_LIGHT5:
- case GL_LIGHT6:
- case GL_LIGHT7:
- break;
- default:
+ if (light < GL_LIGHT0 || light > GL_LIGHT7) {
_mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM,
"glGetLightxv(light=0x%x)", light);
return;
void GL_APIENTRY
_es_Lightx(GLenum light, GLenum pname, GLfixed param)
{
- switch(light) {
- case GL_LIGHT0:
- case GL_LIGHT1:
- case GL_LIGHT2:
- case GL_LIGHT3:
- case GL_LIGHT4:
- case GL_LIGHT5:
- case GL_LIGHT6:
- case GL_LIGHT7:
- break;
- default:
- _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM,
- "glLightx(light=0x%x)", light);
- return;
- }
- switch(pname) {
- case GL_SPOT_EXPONENT:
- case GL_SPOT_CUTOFF:
- case GL_CONSTANT_ATTENUATION:
- case GL_LINEAR_ATTENUATION:
- case GL_QUADRATIC_ATTENUATION:
- break;
- default:
- _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM,
- "glLightx(pname=0x%x)", pname);
- return;
- }
-
_mesa_Lightf(light, pname, (GLfloat) (param / 65536.0f));
}
unsigned int n_params = 4;
GLfloat converted_params[4];
- switch(light) {
- case GL_LIGHT0:
- case GL_LIGHT1:
- case GL_LIGHT2:
- case GL_LIGHT3:
- case GL_LIGHT4:
- case GL_LIGHT5:
- case GL_LIGHT6:
- case GL_LIGHT7:
- break;
- default:
+ if (light < GL_LIGHT0 || light > GL_LIGHT7) {
_mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM,
"glLightxv(light=0x%x)", light);
return;