+2006-06-23 Iain Holmes <iain@openedhand.com>
+
+ * clutter/clutter-label.h:
+ * clutter/clutter-group.h:
+ * clutter/clutter-rectangle.h:
+ * clutter/clutter-video-texture.h:
+ * clutter/clutter-event.h:
+ * clutter/clutter-texture.h: Fix the header layout so that C# parser
+ can understand everything.
+
2006-06-23 Ross Burton <ross@openedhand.com>
* configure.ac:
ClutterEvent *clutter_event_copy (ClutterEvent *event);
void clutter_event_free (ClutterEvent *event);
-ClutterEventType
-clutter_key_event_type (ClutterKeyEvent *keyev);
+ClutterEventType clutter_key_event_type (ClutterKeyEvent *keyev);
-guint32
-clutter_key_event_time (ClutterKeyEvent *keyev);
+guint32 clutter_key_event_time (ClutterKeyEvent *keyev);
-guint
-clutter_key_event_state (ClutterKeyEvent *keyev);
+guint clutter_key_event_state (ClutterKeyEvent *keyev);
-guint
-clutter_key_event_symbol (ClutterKeyEvent *keyev);
+guint clutter_key_event_symbol (ClutterKeyEvent *keyev);
-guint16
-clutter_key_event_code (ClutterKeyEvent *keyev);
+guint16 clutter_key_event_code (ClutterKeyEvent *keyev);
-guint32
-clutter_key_event_unicode (ClutterKeyEvent *keyev);
+guint32 clutter_key_event_unicode (ClutterKeyEvent *keyev);
-guint32
-clutter_keysym_to_unicode (guint keyval);
+guint32 clutter_keysym_to_unicode (guint keyval);
G_END_DECLS
(G_TYPE_INSTANCE_GET_CLASS ((obj), \
CLUTTER_TYPE_GROUP, ClutterGroupClass))
-typedef struct _ClutterGroupPrivate ClutterGroupPrivate;
typedef struct _ClutterGroup ClutterGroup;
typedef struct _ClutterGroupClass ClutterGroupClass;
+typedef struct _ClutterGroupPrivate ClutterGroupPrivate;
struct _ClutterGroup
{
CLUTTER_TYPE_LABEL, ClutterLabelClass))
typedef struct _ClutterLabel ClutterLabel;
-typedef struct _ClutterLabelPrivate ClutterLabelPrivate ;
typedef struct _ClutterLabelClass ClutterLabelClass;
+typedef struct _ClutterLabelPrivate ClutterLabelPrivate;
struct _ClutterLabel
{
(G_TYPE_INSTANCE_GET_CLASS ((obj), \
CLUTTER_TYPE_RECTANGLE, ClutterRectangleClass))
-typedef struct _ClutterRectanglePrivate ClutterRectanglePrivate;
typedef struct _ClutterRectangle ClutterRectangle;
typedef struct _ClutterRectangleClass ClutterRectangleClass;
+typedef struct _ClutterRectanglePrivate ClutterRectanglePrivate;
struct _ClutterRectangle
{
(G_TYPE_INSTANCE_GET_CLASS ((obj), \
CLUTTER_TYPE_TEXTURE, ClutterTextureClass))
-typedef struct ClutterTexturePrivate ClutterTexturePrivate ;
typedef struct _ClutterTexture ClutterTexture;
typedef struct _ClutterTextureClass ClutterTextureClass;
+typedef struct ClutterTexturePrivate ClutterTexturePrivate;
struct _ClutterTexture
{
ClutterActor parent;
ClutterTexturePrivate *priv;
-};
+};
-struct _ClutterTextureClass
+struct _ClutterTextureClass
{
ClutterActorClass parent_class;
- void (*size_change) (ClutterTexture *texture, gint width, gint height);
- void (*pixbuf_change) (ClutterTexture *texture );
-};
+ void (*size_change) (ClutterTexture *texture,
+ gint width,
+ gint height);
+ void (*pixbuf_change) (ClutterTexture *texture);
+};
GType clutter_texture_get_type (void);
-ClutterActor*
-clutter_texture_new_from_pixbuf (GdkPixbuf *pixbuf);
+ClutterActor *clutter_texture_new_from_pixbuf (GdkPixbuf *pixbuf);
-ClutterActor*
-clutter_texture_new (void);
+ClutterActor *clutter_texture_new (void);
-void
-clutter_texture_set_pixbuf (ClutterTexture *texture, GdkPixbuf *pixbuf);
+void clutter_texture_set_pixbuf (ClutterTexture *texture, GdkPixbuf *pixbuf);
-GdkPixbuf*
-clutter_texture_get_pixbuf (ClutterTexture* texture);
+GdkPixbuf *clutter_texture_get_pixbuf (ClutterTexture* texture);
-void
-clutter_texture_get_base_size (ClutterTexture *texture,
+voidclutter_texture_get_base_size (ClutterTexture *texture,
gint *width,
gint *height);
/* Below mainly for subclassed texture based actors */
-void
-clutter_texture_bind_tile (ClutterTexture *texture, gint index);
+void clutter_texture_bind_tile (ClutterTexture *texture, gint index);
-void
-clutter_texture_get_n_tiles (ClutterTexture *texture,
+void clutter_texture_get_n_tiles (ClutterTexture *texture,
gint *n_x_tiles,
gint *n_y_tiles);
-void
-clutter_texture_get_x_tile_detail (ClutterTexture *texture,
+void clutter_texture_get_x_tile_detail (ClutterTexture *texture,
gint x_index,
gint *pos,
gint *size,
gint *waste);
-void
-clutter_texture_get_y_tile_detail (ClutterTexture *texture,
+void clutter_texture_get_y_tile_detail (ClutterTexture *texture,
gint y_index,
gint *pos,
gint *size,
gint *waste);
-gboolean
-clutter_texture_has_generated_tiles (ClutterTexture *texture);
+gboolean clutter_texture_has_generated_tiles (ClutterTexture *texture);
-gboolean
-clutter_texture_is_tiled (ClutterTexture *texture);
+gboolean clutter_texture_is_tiled (ClutterTexture *texture);
G_END_DECLS
(G_TYPE_INSTANCE_GET_CLASS ((obj), \
CLUTTER_TYPE_VIDEO_TEXTURE, ClutterVideoTextureClass))
-typedef struct ClutterVideoTexturePrivate ClutterVideoTexturePrivate ;
typedef struct _ClutterVideoTexture ClutterVideoTexture;
typedef struct _ClutterVideoTextureClass ClutterVideoTextureClass;
+typedef struct ClutterVideoTexturePrivate ClutterVideoTexturePrivate;
/* #define CLUTTER_VIDEO_TEXTURE_ERROR clutter_video_texture_error_quark() */