--- /dev/null
+/* Copyright (C) 1988, 1989, 1990, 1991 Free Software Foundation, Inc.
+This file is part of GNU Make.
+
+GNU Make is free software; you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation; either version 2, or (at your option)
+any later version.
+
+GNU Make is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with GNU Make; see the file COPYING. If not, write to
+the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */
+
+/* Codes in a variable definition saying where the definition came from.
+ Increasing numeric values signify less-overridable definitions. */
+enum variable_origin
+ {
+ o_default, /* Variable from the default set. */
+ o_env, /* Variable from environment. */
+ o_file, /* Variable given in a makefile. */
+ o_env_override, /* Variable from environment, if -e. */
+ o_command, /* Variable given by user. */
+ o_override, /* Variable from an `override' directive. */
+ o_automatic, /* Automatic variable -- cannot be set. */
+ o_invalid /* Core dump time. */
+ };
+
+/* Structure that represents one variable definition.
+ Each bucket of the hash table is a chain of these,
+ chained through `next'. */
+
+struct variable
+ {
+ struct variable *next; /* Link in the chain. */
+ char *name; /* Variable name. */
+ char *value; /* Variable value. */
+ enum variable_origin
+ origin ENUM_BITFIELD (3); /* Variable origin. */
+ unsigned int recursive:1; /* Gets recursively re-evaluated. */
+ unsigned int expanding:1; /* Nonzero if currently being expanded. */
+ };
+
+/* Structure that represents a variable set. */
+
+struct variable_set
+ {
+ struct variable **table; /* Hash table of variables. */
+ unsigned int buckets; /* Number of hash buckets in `table'. */
+ };
+
+/* Structure that represents a list of variable sets. */
+
+struct variable_set_list
+ {
+ struct variable_set_list *next; /* Link in the chain. */
+ struct variable_set *set; /* Variable set. */
+ };
+
+extern struct variable_set_list *current_variable_set_list;
+
+
+extern char *variable_buffer_output ();
+extern char *initialize_variable_output ();
+extern char *save_variable_output ();
+extern void restore_variable_output ();
+
+extern void push_new_variable_scope (), pop_variable_scope ();
+
+extern int handle_function ();
+
+extern char *variable_expand (), *allocated_variable_expand ();
+extern char *variable_expand_for_file ();
+extern char *allocated_variable_expand_for_file ();
+extern char *expand_argument ();
+
+extern void define_automatic_variables ();
+extern void initialize_file_variables ();
+extern void print_file_variables ();
+
+extern void merge_variable_set_lists ();
+
+extern int try_variable_definition ();
+
+extern struct variable *lookup_variable (), *define_variable ();
+extern struct variable *define_variable_for_file ();
+
+extern int pattern_matches ();
+extern char *subst_expand (), *patsubst_expand ();
+
+extern char **target_environment ();
--- /dev/null
+/* Copyright (C) 1988, 1989, 1991 Free Software Foundation, Inc.
+This file is part of GNU Make.
+
+GNU Make is free software; you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation; either version 2, or (at your option)
+any later version.
+
+GNU Make is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with GNU Make; see the file COPYING. If not, write to
+the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */
+
+#include "make.h"
+#include "file.h"
+#include "variable.h"
+
+
+/* Structure used to represent a selective VPATH searchpath. */
+
+struct vpath
+ {
+ struct vpath *next; /* Pointer to next struct in the linked list. */
+ char *pattern; /* The pattern to match. */
+ char *percent; /* Pointer into `pattern' where the `%' is. */
+ unsigned int patlen;/* Length of the pattern. */
+ char **searchpath; /* Null-terminated list of directories. */
+ unsigned int maxlen;/* Maximum length of any entry in the list. */
+ };
+
+/* Linked-list of all selective VPATHs. */
+
+static struct vpath *vpaths;
+
+/* Structure for the general VPATH given in the variable. */
+
+static struct vpath *general_vpath;
+\f
+static int selective_vpath_search ();
+
+/* Reverse the chain of selective VPATH lists so they
+ will be searched in the order given in the makefiles
+ and construct the list from the VPATH variable. */
+
+void
+build_vpath_lists ()
+{
+ register struct vpath *new = 0;
+ register struct vpath *old, *nexto;
+ register char *p;
+
+ /* Reverse the chain. */
+ for (old = vpaths; old != 0; old = nexto)
+ {
+ nexto = old->next;
+ old->next = new;
+ new = old;
+ }
+
+ vpaths = new;
+
+ /* If there is a VPATH variable with a nonnull value, construct the
+ general VPATH list from it. We use variable_expand rather than just
+ calling lookup_variable so that it will be recursively expanded. */
+ p = variable_expand ("$(VPATH)");
+ if (*p != '\0')
+ {
+ construct_vpath_list ("%", p);
+ /* VPATHS will be nil if there have been no previous `vpath'
+ directives and none of the given directories exists. */
+ if (vpaths == 0)
+ general_vpath = 0;
+ else
+ {
+ general_vpath = vpaths;
+ /* It was just put into the linked list,
+ but we don't want it there, so we must remove it. */
+ vpaths = general_vpath->next;
+ }
+ }
+}
+\f
+/* Construct the VPATH listing for the pattern and searchpath given.
+
+ This function is called to generate selective VPATH lists and also for
+ the general VPATH list (which is in fact just a selective VPATH that
+ is applied to everything). The returned pointer is either put in the
+ linked list of all selective VPATH lists or in the GENERAL_VPATH
+ variable.
+
+ If SEARCHPATH is nil, remove all previous listings with the same
+ pattern. If PATTERN is nil, remove all VPATH listings.
+ Existing and readable directories that are not "." given in the
+ searchpath separated by colons are loaded into the directory hash
+ table if they are not there already and put in the VPATH searchpath
+ for the given pattern with trailing slashes stripped off if present
+ (and if the directory is not the root, "/").
+ The length of the longest entry in the list is put in the structure as well.
+ The new entry will be at the head of the VPATHS chain. */
+
+void
+construct_vpath_list (pattern, dirpath)
+ char *pattern, *dirpath;
+{
+ register unsigned int elem;
+ register char *p;
+ register char **vpath;
+ register unsigned int maxvpath;
+ unsigned int maxelem;
+ char *percent;
+
+ if (pattern != 0)
+ {
+ pattern = savestring (pattern, strlen (pattern));
+ percent = find_percent (pattern);
+ }
+
+ if (dirpath == 0)
+ {
+ /* Remove matching listings. */
+ register struct vpath *path, *lastpath;
+
+ lastpath = vpaths;
+ for (path = vpaths; path != 0; lastpath = path, path = path->next)
+ if (pattern == 0
+ || (((percent == 0 && path->percent == 0)
+ || (percent - pattern == path->percent - path->pattern))
+ && streq (pattern, path->pattern)))
+ {
+ /* Remove it from the linked list. */
+ if (lastpath == vpaths)
+ vpaths = path->next;
+ else
+ lastpath->next = path->next;
+
+ /* Free its unused storage. */
+ free (path->pattern);
+ free ((char *) path->searchpath);
+ free ((char *) path);
+ }
+ if (pattern != 0)
+ free (pattern);
+ return;
+ }
+
+ /* Skip over any initial colons. */
+ p = dirpath;
+ while (*p == ':')
+ ++p;
+
+ /* Figure out the maximum number of VPATH entries and
+ put it in MAXELEM. We start with 2, one before the
+ first colon and one nil, the list terminator and
+ increment our estimated number for each colon we find. */
+ maxelem = 2;
+ while (*p != '\0')
+ if (*p++ == ':')
+ ++maxelem;
+
+ vpath = (char **) xmalloc (maxelem * sizeof (char *));
+ maxvpath = 0;
+
+ elem = 0;
+ p = dirpath;
+ while (*p != '\0')
+ {
+ char *v;
+ unsigned int len;
+
+ /* Find the next entry. */
+ while (*p != '\0' && *p == ':')
+ ++p;
+ if (*p == '\0')
+ break;
+
+ /* Find the end of this entry. */
+ v = p;
+ while (*p != '\0' && *p != ':')
+ ++p;
+
+ len = p - v;
+ /* Make sure there's no trailing slash,
+ but still allow "/" as a directory. */
+ if (len > 1 && p[-1] == '/')
+ --len;
+
+ if (len == 1 && *v == '.')
+ continue;
+
+ v = savestring (v, len);
+ if (dir_file_exists_p (v, ""))
+ {
+ vpath[elem++] = dir_name (v);
+ free (v);
+ if (len > maxvpath)
+ maxvpath = len;
+ }
+ else
+ free (v);
+ }
+
+ if (elem > 0)
+ {
+ struct vpath *path;
+ /* ELEM is now incremented one element past the last
+ entry, to where the nil-pointer terminator goes.
+ Usually this is maxelem - 1. If not, shrink down. */
+ if (elem < (maxelem - 1))
+ vpath = (char **) xrealloc ((char *) vpath,
+ (elem + 1) * sizeof (char *));
+
+ /* Put the nil-pointer terminator on the end of the VPATH list. */
+ vpath[elem] = 0;
+
+ /* Construct the vpath structure and put it into the linked list. */
+ path = (struct vpath *) xmalloc (sizeof (struct vpath));
+ path->searchpath = vpath;
+ path->maxlen = maxvpath;
+ path->next = vpaths;
+ vpaths = path;
+
+ /* Set up the members. */
+ path->pattern = pattern;
+ path->percent = percent;
+ path->patlen = strlen (pattern);
+ }
+ else
+ /* There were no entries, so free whatever space we allocated. */
+ free ((char *) vpath);
+}
+\f
+/* Search the VPATH list whose pattern matches *FILE for a directory
+ where the name pointed to by FILE exists. If it is found, the pointer
+ in FILE is set to the newly malloc'd name of the existing file and
+ we return 1. Otherwise we return 0. */
+
+int
+vpath_search (file)
+ char **file;
+{
+ register struct vpath *v;
+
+ /* If there are no VPATH entries or FILENAME starts at the root,
+ there is nothing we can do. */
+
+ if (**file == '/' || (vpaths == 0 && general_vpath == 0))
+ return 0;
+
+ for (v = vpaths; v != 0; v = v->next)
+ if (pattern_matches (v->pattern, v->percent, *file))
+ if (selective_vpath_search (v, file))
+ return 1;
+
+ if (general_vpath != 0
+ && selective_vpath_search (general_vpath, file))
+ return 1;
+
+ return 0;
+}
+
+
+/* Search the given VPATH list for a directory where the name pointed
+ to by FILE exists. If it is found, the pointer in FILE
+ is set to the newly malloc'd name of the existing file and we return 1.
+ Otherwise we return 0. */
+
+static int
+selective_vpath_search (path, file)
+ struct vpath *path;
+ char **file;
+{
+ int not_target;
+ char *name, *n;
+ char *filename;
+ register char **vpath = path->searchpath;
+ unsigned int maxvpath = path->maxlen;
+ register unsigned int i;
+ unsigned int flen, vlen, name_dplen;
+ int exists = 0;
+
+ /* Find out if *FILE is a target.
+ If and only if it is NOT a target, we will accept prospective
+ files that don't exist but are mentioned in a makefile. */
+ {
+ struct file *f = lookup_file (*file);
+ not_target = f == 0 || !f->is_target;
+ }
+
+ flen = strlen (*file);
+
+ /* Split *FILE into a directory prefix and a name-within-directory.
+ NAME_DPLEN gets the length of the prefix; FILENAME gets the
+ pointer to the name-within-directory and FLEN is its length. */
+
+ n = rindex (*file, '/');
+ name_dplen = n != 0 ? n - *file : 0;
+ filename = name_dplen > 0 ? n + 1 : *file;
+ if (name_dplen > 0)
+ flen -= name_dplen + 1;
+
+ /* Allocate enough space for the biggest VPATH entry,
+ a slash, the directory prefix that came with *FILE,
+ another slash (although this one may not always be
+ necessary), the filename, and a null terminator. */
+ name = (char *) alloca (maxvpath + 1 + name_dplen + 1 + flen + 1);
+
+ /* Try each VPATH entry. */
+ for (i = 0; vpath[i] != 0; ++i)
+ {
+ n = name;
+
+ /* Put the next VPATH entry into NAME at N and increment N past it. */
+ vlen = strlen (vpath[i]);
+ bcopy (vpath[i], n, vlen);
+ n += vlen;
+
+ /* Add the directory prefix already in *FILE. */
+ if (name_dplen > 0)
+ {
+ *n++ = '/';
+ bcopy (*file, n, name_dplen);
+ n += name_dplen;
+ }
+
+ /* Now add the name-within-directory at the end of NAME. */
+ if (n != name && n[-1] != '/')
+ *n = '/';
+ bcopy (filename, n + 1, flen + 1);
+
+ if (not_target)
+ /* Since *FILE is not a target, if the file is
+ mentioned in a makefile, we consider it existent. */
+ exists = lookup_file (name) != 0;
+
+ if (!exists)
+ {
+ /* That file wasn't mentioned in the makefile.
+ See if it actually exists. */
+
+ /* Clobber a null into the name at the last slash.
+ Now NAME is the name of the directory to look in. */
+ *n = '\0';
+
+ /* Make sure the directory exists and we know its contents. */
+ if (name_dplen > 0 && !dir_file_exists_p (name, ""))
+ /* It doesn't exist. */
+ continue;
+
+ /* We know the directory is in the hash table now because either
+ construct_vpath_list or the code just above put it there.
+ Does the file we seek exist in it? */
+ exists = dir_file_exists_p (name, filename);
+ }
+
+ if (exists)
+ {
+ /* We have found a file.
+ Store the name we found into *FILE for the caller. */
+
+ /* Put the slash back in NAME. */
+ *n = '/';
+
+ *file = savestring (name, (n + 1 - name) + flen);
+
+ return 1;
+ }
+ }
+
+ return 0;
+}
+\f
+/* Print the data base of VPATH search paths. */
+
+void
+print_vpath_data_base ()
+{
+ register unsigned int nvpaths;
+ register struct vpath *v;
+
+ puts ("\n# VPATH Search Paths\n");
+
+ nvpaths = 0;
+ for (v = vpaths; v != 0; v = v->next)
+ {
+ register unsigned int i;
+
+ ++nvpaths;
+
+ printf ("vpath %s ", v->pattern);
+
+ for (i = 0; v->searchpath[i] != 0; ++i)
+ printf ("%s%c", v->searchpath[i],
+ v->searchpath[i + 1] == 0 ? '\n' : ':');
+ }
+
+ if (vpaths == 0)
+ puts ("# No `vpath' search paths.");
+ else
+ printf ("\n# %u `vpath' search paths.\n", nvpaths);
+
+ if (general_vpath == 0)
+ puts ("\n# No general (`VPATH' variable) search path.");
+ else
+ {
+ register char **path = general_vpath->searchpath;
+ register unsigned int i;
+
+ fputs ("\n# General (`VPATH' variable) search path:\n# ", stdout);
+
+ for (i = 0; path[i] != 0; ++i)
+ printf ("%s%c", path[i], path[i + 1] == 0 ? '\n' : ':');
+ }
+}