blitter_set_rectangle(ctx, dstx, dsty, dstx+width, dsty+height, dst->width, dst->height, 0);
blitter_draw_quad(ctx);
-
}
-
void util_blitter_copy(struct blitter_context *blitter,
struct pipe_surface *dst,
unsigned dstx, unsigned dsty,
blitter_restore_CSOs(ctx);
}
-void util_blitter_fill(struct blitter_context *blitter,
- struct pipe_surface *dst,
- unsigned dstx, unsigned dsty,
- unsigned width, unsigned height,
- unsigned value)
+/* Fill a region of a surface with a constant value. */
+void util_blitter_fill_region(struct blitter_context *blitter,
+ struct pipe_resource *dst,
+ struct pipe_subresource subdst,
+ unsigned dstx, unsigned dsty, unsigned dstz,
+ unsigned width, unsigned height,
+ unsigned value)
{
struct blitter_context_priv *ctx = (struct blitter_context_priv*)blitter;
struct pipe_context *pipe = ctx->pipe;
struct pipe_screen *screen = pipe->screen;
+ struct pipe_surface *dstsurf;
struct pipe_framebuffer_state fb_state;
float rgba[4];
ubyte ub_rgba[4] = {0};
union util_color color;
int i;
- assert(dst->texture);
- if (!dst->texture)
+ assert(dst);
+ if (!dst)
return;
/* check if we can render to the surface */
if (util_format_is_depth_or_stencil(dst->format) || /* unlikely, but you never know */
- !screen->is_format_supported(screen, dst->format, dst->texture->target,
- dst->texture->nr_samples,
+ !screen->is_format_supported(screen, dst->format, dst->target,
+ dst->nr_samples,
PIPE_BIND_RENDER_TARGET, 0)) {
- struct pipe_subresource subdst;
- subdst.face = dst->face;
- subdst.level = dst->level;
- util_resource_fill_region(pipe, dst->texture, subdst, dstx, dsty,
- dst->zslice, width, height, value);
+ util_resource_fill_region(pipe, dst, subdst, dstx, dsty, dstz,
+ width, height, value);
return;
}
+ dstsurf = screen->get_tex_surface(screen, dst, subdst.face, subdst.level,
+ dstz, PIPE_BIND_RENDER_TARGET);
+
/* unpack the color */
color.ui = value;
util_unpack_color_ub(dst->format, &color,
pipe->bind_vertex_elements_state(pipe, ctx->velem_state);
/* set a framebuffer state */
- fb_state.width = dst->width;
- fb_state.height = dst->height;
+ fb_state.width = dstsurf->width;
+ fb_state.height = dstsurf->height;
fb_state.nr_cbufs = 1;
- fb_state.cbufs[0] = dst;
+ fb_state.cbufs[0] = dstsurf;
fb_state.zsbuf = 0;
pipe->set_framebuffer_state(pipe, &fb_state);
blitter_set_clear_color(ctx, rgba);
- blitter_set_rectangle(ctx, 0, 0, width, height, dst->width, dst->height, 0);
+ blitter_set_rectangle(ctx, 0, 0, width, height, dstsurf->width, dstsurf->height, 0);
blitter_draw_quad(ctx);
blitter_restore_CSOs(ctx);
+
+ pipe_surface_reference(&dstsurf, NULL);
}
* already required to be saved:
* - framebuffer state
*/
-void util_blitter_fill(struct blitter_context *blitter,
- struct pipe_surface *dst,
- unsigned dstx, unsigned dsty,
- unsigned width, unsigned height,
- unsigned value);
+void util_blitter_fill_region(struct blitter_context *blitter,
+ struct pipe_resource *dst,
+ struct pipe_subresource subdst,
+ unsigned dstx, unsigned dsty, unsigned dstz,
+ unsigned width, unsigned height,
+ unsigned value);
/* The functions below should be used to save currently bound constant state
}
/* Fill a region of a surface with a constant value. */
-void r300_surface_fill(struct pipe_context* pipe,
- struct pipe_resource* dst,
- struct pipe_subresource subdst,
- unsigned dstx, unsigned dsty, unsigned dstz,
- unsigned width, unsigned height,
- unsigned value)
+void r300_resource_fill_region(struct pipe_context *pipe,
+ struct pipe_resource *dst,
+ struct pipe_subresource subdst,
+ unsigned dstx, unsigned dsty, unsigned dstz,
+ unsigned width, unsigned height,
+ unsigned value)
{
- struct pipe_screen *screen = pipe->screen;
- struct r300_context* r300 = r300_context(pipe);
- struct pipe_surface *dstsurf;
- unsigned bind;
-
- if (util_format_is_depth_or_stencil(dst->format))
- bind = PIPE_BIND_DEPTH_STENCIL;
- else
- bind = PIPE_BIND_RENDER_TARGET;
-
- dstsurf = screen->get_tex_surface(screen, dst,
- subdst.face,
- subdst.level,
- dstz,
- bind);
+ struct r300_context *r300 = r300_context(pipe);
r300_blitter_save_states(r300);
util_blitter_save_framebuffer(r300->blitter, r300->fb_state.state);
- util_blitter_fill(r300->blitter,
- dstsurf, dstx, dsty, width, height, value);
-
- pipe_surface_reference(&dstsurf, NULL);
+ util_blitter_fill_region(r300->blitter, dst, subdst,
+ dstx, dsty, dstz, width, height, value);
}
unsigned srcx, unsigned srcy, unsigned srcz,
unsigned width, unsigned height);
-void r300_surface_fill(struct pipe_context* pipe,
- struct pipe_resource* dst,
- struct pipe_subresource subdst,
- unsigned dstx, unsigned dsty, unsigned dstz,
- unsigned width, unsigned height,
- unsigned value);
+void r300_resource_fill_region(struct pipe_context* pipe,
+ struct pipe_resource* dst,
+ struct pipe_subresource subdst,
+ unsigned dstx, unsigned dsty, unsigned dstz,
+ unsigned width, unsigned height,
+ unsigned value);
#endif /* R300_BLIT_H */