if (!int_ret) return EINA_FALSE;
// FIXME : Currently, focused item is same with selected item.
- // After arrenging focus logic in this widget, we need to make
+ // After arranging focus logic in this widget, we need to make
// focused item which is for indicating direction key input movement
// on the calendar widget.
if (elm_widget_focus_get(obj))
if (ret)
return ret;
- //ret is NULL here, if we do not want to cycle return NULL, which will result in obj beeing unset
+ //ret is NULL here, if we do not want to cycle return NULL, which will result in obj being unset
if (!pd->cycle)
return NULL;
EAPI void elm_fileselector_hidden_visible_set(Evas_Object *obj, Eina_Bool visible);
/**
- * Get if hiden files/directories in the file selector widget are visible or not.
+ * Get if hidden files/directories in the file selector widget are visible or not.
*
* @param obj The file selector object
* @return Visibility of hidden files/directories
/**
* @brief Selection handling functions.
- * @defgroup Managing the complexities of selecting text across seperate lines.
+ * @defgroup Managing the complexities of selecting text across separate lines.
*
* @{
*
#define MY_CLASS_NAME_LEGACY "elm_flipselector"
/* TODO: ideally, the default theme would use map{} blocks on the TEXT
- parts to implement their fading in/out propertly (as in the clock
+ parts to implement their fading in/out properly (as in the clock
widget) */
/* TODO: if one ever wants to extend it to receiving generic widgets
as items, be my guest. in this case, remember to implement the
*
* Sets the minimum @c rotate_angular_tolerance angle for the gesture to be recognized as a rotate.
* Rotate should be rotated beyond the givin @c rotate_angular_tolerance to recognize
- * the start of the rotate gestrue.
+ * the start of the rotate gesture.
*
* @param obj gesture-layer.
* @param rotate_angular_tolerance rotate angular tolerance
/**
* This function sets the gesture layer double tap timeout of an object
*
- * When the time diffrence between two tabs is less than the @c double_tap_timeout value,
+ * When the time difference between two tabs is less than the @c double_tap_timeout value,
* it is recognized as a double tab, if set negative value, timeout will be 0.
*
* @param obj gesture-layer.
* @brief Remove a signal-triggered callback from a given layout widget.
*
* This function removes the last callback attached to a signal emitted by the
- * undelying Edje object of @c obj, with parameters @c emission, @c source and
+ * underlying Edje object of @c obj, with parameters @c emission, @c source and
* @c func matching exactly those passed to a previous call to
* @ref elm_layout_signal_callback_add. The data pointer that was passed to
* this call will be returned.
*
* This function thaws the given Edje object and the Elementary sizing calc.
*
- * @note If sucessives freezes were done, an equal number of thaws will be
+ * @note If successive freezings were done, an equal number of thaws will be
* required.
*
* See also @ref elm_layout_freeze.
* @brief Remove a signal-triggered callback from a given layout widget.
*
* This function removes the last callback attached to a signal emitted by the
- * undelying Edje object of @c obj, with parameters @c emission, @c source and
+ * underlying Edje object of @c obj, with parameters @c emission, @c source and
* @c func matching exactly those passed to a previous call to
* @ref elm_layout_signal_callback_add. The data pointer that was passed to
* this call will be returned.
*
* This function thaws the given Edje object and the Elementary sizing calc.
*
- * @note If sucessives freezes were done, an equal number of thaws will be
+ * @note If successive freezings were done, an equal number of thaws will be
* required.
*
* See also @ref elm_layout_freeze.
#endif
struct
{
- Ecore_Animator *animator; // animaton timer
+ Ecore_Animator *animator; // animation timer
double start; // time started
Evas_Coord auto_x, auto_y; // desired delta
Evas_Coord x, y; // current delta
int decimal_points;
Ecore_Timer *delay_change_timer; /**< a timer for a delay,changed smart callback */
Ecore_Timer *spin_timer; /**< a timer for a repeated spinner value change on mouse down */
- Ecore_Timer *longpress_timer; /**< a timer to detect long press. After lonpress timeout,
+ Ecore_Timer *longpress_timer; /**< a timer to detect long press. After longpress timeout,
start continuous change of values until mouse up */
Eina_List *special_values;
Elm_Spinner_Format_Type format_type;