virgl: wait after a flush
authorGurchetan Singh <gurchetansingh@chromium.org>
Tue, 16 Apr 2019 03:36:54 +0000 (20:36 -0700)
committerGurchetan Singh <gurchetansingh@chromium.org>
Thu, 18 Apr 2019 22:38:04 +0000 (15:38 -0700)
We really need to wait under certain circumstances, or we can end
up writing to memory the same time the host is reading.

Partial revert of d6dc68 ("virgl: use uint16_t mask instead of separate booleans").

Test cases:
   - dEQP-GLES31.functional.texture.texture_buffer.render_modify.as_vertex_array.bufferdata
     on vtest protocol version 2
   - Flickering during Alien Isolation
Fixes: d6dc68 ("virgl: use uint16_t mask instead of separate booleans")

Signed-off-by: Gurchetan Singh <gurchetansingh@chromium.org>
Reviewed-By: Gert Wollny <gert.wollny@collabora.com>
Reviewed-By: Piotr Rak <p.rak@samsung.com>
src/gallium/drivers/virgl/virgl_buffer.c
src/gallium/drivers/virgl/virgl_context.c
src/gallium/drivers/virgl/virgl_texture.c

index 7081c09..fd00b17 100644 (file)
@@ -53,12 +53,12 @@ static void *virgl_buffer_transfer_map(struct pipe_context *ctx,
       ctx->flush(ctx, NULL, 0);
 
    readback = virgl_res_needs_readback(vctx, vbuf, usage, 0);
-   if (readback) {
+   if (readback)
       vs->vws->transfer_get(vs->vws, vbuf->hw_res, box, trans->base.stride,
                             trans->l_stride, trans->offset, level);
 
+   if (readback || flush)
       vs->vws->resource_wait(vs->vws, vbuf->hw_res);
-   }
 
    ptr = vs->vws->resource_map(vs->vws, vbuf->hw_res);
    if (!ptr) {
index b518865..b07cab7 100644 (file)
@@ -522,6 +522,7 @@ void virgl_transfer_inline_write(struct pipe_context *ctx,
                                 unsigned layer_stride)
 {
    struct virgl_context *vctx = virgl_context(ctx);
+   struct virgl_screen *vs = virgl_screen(ctx->screen);
    struct virgl_resource *grres = virgl_resource(res);
    struct virgl_transfer trans = { 0 };
 
@@ -535,8 +536,10 @@ void virgl_transfer_inline_write(struct pipe_context *ctx,
 
    virgl_resource_dirty(grres, 0);
 
-   if (virgl_res_needs_flush(vctx, &trans))
+   if (virgl_res_needs_flush(vctx, &trans)) {
       ctx->flush(ctx, NULL, 0);
+      vs->vws->resource_wait(vs->vws, grres->hw_res);
+   }
 
    virgl_encoder_inline_write(vctx, grres, level, usage,
                               box, data, stride, layer_stride);
index f0a2465..deb637e 100644 (file)
@@ -126,6 +126,7 @@ static void *texture_transfer_map_plain(struct pipe_context *ctx,
    struct virgl_winsys *vws = virgl_screen(ctx->screen)->vws;
    struct virgl_resource *vtex = virgl_resource(resource);
    struct virgl_transfer *trans;
+   bool flush, readback;
 
    trans = virgl_resource_create_transfer(&vctx->transfer_pool, resource,
                                           &vtex->metadata, level, usage, box);
@@ -133,15 +134,17 @@ static void *texture_transfer_map_plain(struct pipe_context *ctx,
 
    assert(resource->nr_samples <= 1);
 
-   if (virgl_res_needs_flush(vctx, trans))
+   flush = virgl_res_needs_flush(vctx, trans);
+   if (flush)
       ctx->flush(ctx, NULL, 0);
 
-   if (virgl_res_needs_readback(vctx, vtex, usage, level)) {
+   readback = virgl_res_needs_readback(vctx, vtex, usage, level);
+   if (readback)
       vws->transfer_get(vws, vtex->hw_res, box, trans->base.stride,
                         trans->l_stride, trans->offset, level);
 
+   if (readback || flush)
       vws->resource_wait(vws, vtex->hw_res);
-   }
 
    void *ptr = vws->resource_map(vws, vtex->hw_res);
    if (!ptr) {