efl_animation: Add start_delay property
authorJaehyun Cho <jae_hyun.cho@samsung.com>
Mon, 4 Sep 2017 10:17:48 +0000 (19:17 +0900)
committerJaehyun Cho <jae_hyun.cho@samsung.com>
Thu, 12 Oct 2017 12:03:49 +0000 (21:03 +0900)
Add start_delay property to delay the given amount of time in seconds
from when the animation starts until the animation is animated.

18 files changed:
src/Makefile_Elementary.am
src/bin/elementary/Makefile.am
src/bin/elementary/test.c
src/bin/elementary/test_efl_anim_start_delay.c [new file with mode: 0644]
src/lib/evas/Evas_Internal.h
src/lib/evas/canvas/efl_animation.c
src/lib/evas/canvas/efl_animation.eo
src/lib/evas/canvas/efl_animation_alpha.c
src/lib/evas/canvas/efl_animation_group_parallel.c
src/lib/evas/canvas/efl_animation_group_sequential.c
src/lib/evas/canvas/efl_animation_object.c
src/lib/evas/canvas/efl_animation_object_group_parallel.c
src/lib/evas/canvas/efl_animation_object_group_sequential.c
src/lib/evas/canvas/efl_animation_object_private.h
src/lib/evas/canvas/efl_animation_private.h
src/lib/evas/canvas/efl_animation_rotate.c
src/lib/evas/canvas/efl_animation_scale.c
src/lib/evas/canvas/efl_animation_translate.c

index 8d45eb3..bcf39cc 100644 (file)
@@ -806,6 +806,7 @@ bin/elementary/test_efl_anim_group_sequential.c \
 bin/elementary/test_efl_anim_event_anim.c \
 bin/elementary/test_efl_anim_pause.c \
 bin/elementary/test_efl_anim_repeat.c \
+bin/elementary/test_efl_anim_start_delay.c \
 bin/elementary/test_eio.c \
 bin/elementary/test_entry.c \
 bin/elementary/test_entry_anchor.c \
index a9fb326..ce87962 100644 (file)
@@ -41,6 +41,7 @@ test_efl_anim_group_sequential.c \
 test_efl_anim_event_anim.c \
 test_efl_anim_pause.c \
 test_efl_anim_repeat.c \
+test_efl_anim_start_delay.c \
 test_application_server.c \
 test_bg.c \
 test_box.c \
index e86b78d..095eee5 100644 (file)
@@ -336,6 +336,7 @@ void test_efl_anim_group_sequential(void *data, Evas_Object *obj, void *event_in
 void test_efl_anim_event_anim(void *data, Evas_Object *obj, void *event_info);
 void test_efl_anim_pause(void *data, Evas_Object *obj, void *event_info);
 void test_efl_anim_repeat(void *data, Evas_Object *obj, void *event_info);
+void test_efl_anim_start_delay(void *data, Evas_Object *obj, void *event_info);
 
 Evas_Object *win, *tbx; // TODO: refactoring
 void *tt;
@@ -819,6 +820,7 @@ add_tests:
    ADD_TEST(NULL, "Effects", "Efl Animation Event Animation", test_efl_anim_event_anim);
    ADD_TEST(NULL, "Effects", "Efl Animation Pause", test_efl_anim_pause);
    ADD_TEST(NULL, "Effects", "Efl Animation Repeat", test_efl_anim_repeat);
+   ADD_TEST(NULL, "Effects", "Efl Animation Start Delay", test_efl_anim_start_delay);
 
    //------------------------------//
    ADD_TEST(NULL, "Edje External", "ExtButton", test_external_button);
diff --git a/src/bin/elementary/test_efl_anim_start_delay.c b/src/bin/elementary/test_efl_anim_start_delay.c
new file mode 100644 (file)
index 0000000..63cab0f
--- /dev/null
@@ -0,0 +1,160 @@
+#ifdef HAVE_CONFIG_H
+# include "elementary_config.h"
+#endif
+#include <Elementary.h>
+
+typedef struct _App_Data
+{
+   Efl_Animation        *show_anim;
+   Efl_Animation        *hide_anim;
+   Efl_Animation_Object *anim_obj;
+
+   Evas_Object          *start_delay_spin;
+
+   Eina_Bool             is_btn_visible;
+} App_Data;
+
+static void
+_anim_started_cb(void *data EINA_UNUSED, const Efl_Event *event EINA_UNUSED)
+{
+   printf("Animation has been started!\n");
+}
+
+static void
+_anim_ended_cb(void *data, const Efl_Event *event EINA_UNUSED)
+{
+   App_Data *ad = data;
+
+   printf("Animation has been ended!\n");
+
+   elm_object_disabled_set(ad->start_delay_spin, EINA_FALSE);
+
+   ad->anim_obj = NULL;
+}
+
+static void
+_anim_running_cb(void *data EINA_UNUSED, const Efl_Event *event)
+{
+   Efl_Animation_Object_Running_Event_Info *event_info = event->info;
+   double progress = event_info->progress;
+   printf("Animation is running! Current progress(%lf)\n", progress);
+}
+
+static void
+_start_btn_clicked_cb(void *data, Evas_Object *obj, void *event_info EINA_UNUSED)
+{
+   App_Data *ad = data;
+
+   if (ad->anim_obj)
+     efl_animation_object_cancel(ad->anim_obj);
+
+   ad->is_btn_visible = !(ad->is_btn_visible);
+
+   double start_delay = elm_spinner_value_get(ad->start_delay_spin);
+   elm_object_disabled_set(ad->start_delay_spin, EINA_TRUE);
+
+   if (ad->is_btn_visible)
+     {
+        //Set animation start delay
+        efl_animation_start_delay_set(ad->show_anim, start_delay);
+
+        //Create Animation Object from Animation
+        ad->anim_obj = efl_animation_object_create(ad->show_anim);
+        elm_object_text_set(obj, "Start Alpha Animation from 1.0 to 0.0");
+     }
+   else
+     {
+        //Set animation start delay
+        efl_animation_start_delay_set(ad->hide_anim, start_delay);
+
+        //Create Animation Object from Animation
+        ad->anim_obj = efl_animation_object_create(ad->hide_anim);
+        elm_object_text_set(obj, "Start Alpha Animation from 0.0 to 1.0");
+     }
+
+   //Register callback called when animation starts
+   efl_event_callback_add(ad->anim_obj, EFL_ANIMATION_OBJECT_EVENT_STARTED, _anim_started_cb, NULL);
+
+   //Register callback called when animation ends
+   efl_event_callback_add(ad->anim_obj, EFL_ANIMATION_OBJECT_EVENT_ENDED, _anim_ended_cb, ad);
+
+   //Register callback called while animation is executed
+   efl_event_callback_add(ad->anim_obj, EFL_ANIMATION_OBJECT_EVENT_RUNNING, _anim_running_cb, NULL);
+
+   //Let Animation Object start animation
+   efl_animation_object_start(ad->anim_obj);
+}
+
+static void
+_win_del_cb(void *data, Evas_Object *obj EINA_UNUSED, void *event_info EINA_UNUSED)
+{
+   App_Data *ad = data;
+   free(ad);
+}
+
+void
+test_efl_anim_start_delay(void *data EINA_UNUSED, Evas_Object *obj EINA_UNUSED, void *event_info EINA_UNUSED)
+{
+   App_Data *ad = calloc(1, sizeof(App_Data));
+   if (!ad) return;
+
+   Evas_Object *win = elm_win_add(NULL, "Efl Animation Start Delay", ELM_WIN_BASIC);
+   elm_win_title_set(win, "Efl Animation Start Delay");
+   elm_win_autodel_set(win, EINA_TRUE);
+   evas_object_smart_callback_add(win, "delete,request", _win_del_cb, ad);
+
+   //Button to be animated
+   Evas_Object *btn = elm_button_add(win);
+   elm_object_text_set(btn, "Button");
+   evas_object_size_hint_weight_set(btn, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
+   evas_object_resize(btn, 200, 200);
+   evas_object_move(btn, 100, 50);
+   evas_object_show(btn);
+
+   //Show Animation
+   Efl_Animation *show_anim = efl_add(EFL_ANIMATION_ALPHA_CLASS, NULL);
+   efl_animation_alpha_set(show_anim, 0.0, 1.0);
+   efl_animation_duration_set(show_anim, 1.0);
+   efl_animation_target_set(show_anim, btn);
+   efl_animation_final_state_keep_set(show_anim, EINA_TRUE);
+
+   //Hide Animation
+   Efl_Animation *hide_anim = efl_add(EFL_ANIMATION_ALPHA_CLASS, NULL);
+   efl_animation_alpha_set(hide_anim, 1.0, 0.0);
+   efl_animation_duration_set(hide_anim, 1.0);
+   efl_animation_target_set(hide_anim, btn);
+   efl_animation_final_state_keep_set(hide_anim, EINA_TRUE);
+
+
+   //Button to start animation
+   Evas_Object *start_btn = elm_button_add(win);
+   elm_object_text_set(start_btn, "Start Alpha Animation from 1.0 to 0.0");
+   evas_object_smart_callback_add(start_btn, "clicked", _start_btn_clicked_cb, ad);
+   evas_object_size_hint_weight_set(start_btn, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
+   evas_object_resize(start_btn, 200, 50);
+   evas_object_move(start_btn, 100, 300);
+   evas_object_show(start_btn);
+
+   //Spinner to set animation start delay
+   Evas_Object *start_delay_spin = elm_spinner_add(win);
+   elm_spinner_label_format_set(start_delay_spin, "Start Delay: %.1f second");
+   elm_spinner_editable_set(start_delay_spin, EINA_FALSE);
+   elm_spinner_min_max_set(start_delay_spin, 0.0, 10.0);
+   elm_spinner_step_set(start_delay_spin, 0.5);
+   elm_spinner_value_set(start_delay_spin, 0.0);
+   evas_object_resize(start_delay_spin, 200, 50);
+   evas_object_move(start_delay_spin, 100, 350);
+   evas_object_show(start_delay_spin);
+
+
+   //Initialize App Data
+   ad->show_anim = show_anim;
+   ad->hide_anim = hide_anim;
+   ad->anim_obj = NULL;
+   ad->start_delay_spin = start_delay_spin;
+   ad->is_btn_visible = EINA_TRUE;
+
+
+   evas_object_resize(win, 400, 450);
+   evas_object_show(win);
+}
index 45057bd..e57b601 100644 (file)
@@ -98,6 +98,9 @@ EOAPI void efl_animation_object_duration_only_set(Eo *obj, double duration);
 EOAPI void efl_animation_object_total_duration_set(Eo *obj, double total_duration);
 EOAPI double efl_animation_object_total_duration_get(const Eo *obj);
 
+EOAPI void efl_animation_object_start_delay_set(Eo *obj, double delay_time);
+EOAPI double efl_animation_object_start_delay_get(const Eo *obj);
+
 EOAPI void efl_animation_object_repeat_count_set(Eo *obj, int count);
 EOAPI int efl_animation_object_repeat_count_get(const Eo *obj);
 
index 3ab7434..583cbf8 100644 (file)
@@ -154,6 +154,27 @@ _efl_animation_repeat_count_get(Eo *eo_obj, Efl_Animation_Data *pd)
    return pd->repeat_count;
 }
 
+EOLIAN static void
+_efl_animation_start_delay_set(Eo *eo_obj,
+                               Efl_Animation_Data *pd,
+                               double delay_time)
+{
+   EFL_ANIMATION_CHECK_OR_RETURN(eo_obj);
+
+   if (delay_time < 0.0) return;
+
+   pd->start_delay_time = delay_time;
+}
+
+EOLIAN static double
+_efl_animation_start_delay_get(Eo *eo_obj,
+                               Efl_Animation_Data *pd)
+{
+   EFL_ANIMATION_CHECK_OR_RETURN(eo_obj, 0.0);
+
+   return pd->start_delay_time;
+}
+
 EOLIAN static Efl_Object *
 _efl_animation_efl_object_constructor(Eo *eo_obj,
                                       Efl_Animation_Data *pd)
@@ -164,6 +185,8 @@ _efl_animation_efl_object_constructor(Eo *eo_obj,
 
    pd->duration = 0.0;
 
+   pd->start_delay_time = 0.0;
+
    pd->repeat_count = 0;
 
    pd->is_deleted = EINA_FALSE;
index d071100..7178cb6 100644 (file)
@@ -56,6 +56,15 @@ class Efl.Animation (Efl.Object)
             count: int; [[Repeat count. EFL_ANIMATION_REPEAT_INFINITE repeats animation infinitely.]]
          }
       }
+      @property start_delay {
+         set {
+         }
+         get {
+         }
+         values {
+            delay_time: double; [[Delay time, in seconds, from when the animation starts until the animation is animated]]
+         }
+      }
       is_deleted @protected {
          return: bool; [[$true if animation is deleted, $false otherwise.]]
       }
index 763788d..f04c410 100644 (file)
@@ -47,6 +47,9 @@ _efl_animation_alpha_efl_animation_object_create(Eo *eo_obj,
    double total_duration = efl_animation_total_duration_get(eo_obj);
    efl_animation_object_total_duration_set(anim_obj, total_duration);
 
+   double start_delay_time = efl_animation_start_delay_get(eo_obj);
+   efl_animation_object_start_delay_set(anim_obj, start_delay_time);
+
    int repeat_count = efl_animation_repeat_count_get(eo_obj);
    efl_animation_object_repeat_count_set(anim_obj, repeat_count);
 
index 9c02c8c..869d4cc 100644 (file)
@@ -59,6 +59,10 @@ _efl_animation_group_parallel_efl_animation_total_duration_get(Eo *eo_obj,
      {
         double child_total_duration = efl_animation_total_duration_get(anim);
 
+        double start_delay = efl_animation_start_delay_get(anim);
+        if (start_delay > 0.0)
+          child_total_duration += start_delay;
+
         int child_repeat_count = efl_animation_repeat_count_get(anim);
         if (child_repeat_count > 0)
           child_total_duration *= (child_repeat_count + 1);
@@ -102,6 +106,9 @@ _efl_animation_group_parallel_efl_animation_object_create(Eo *eo_obj,
    double total_duration = efl_animation_total_duration_get(eo_obj);
    efl_animation_object_total_duration_set(group_anim_obj, total_duration);
 
+   double start_delay_time = efl_animation_start_delay_get(eo_obj);
+   efl_animation_object_start_delay_set(group_anim_obj, start_delay_time);
+
    int repeat_count = efl_animation_repeat_count_get(eo_obj);
    efl_animation_object_repeat_count_set(group_anim_obj, repeat_count);
 
index b29599b..e5a6c53 100644 (file)
@@ -54,6 +54,10 @@ _efl_animation_group_sequential_efl_animation_total_duration_get(Eo *eo_obj,
      {
         double child_total_duration = efl_animation_total_duration_get(anim);
 
+        double start_delay = efl_animation_start_delay_get(anim);
+        if (start_delay > 0.0)
+          child_total_duration += start_delay;
+
         int child_repeat_count = efl_animation_repeat_count_get(anim);
         if (child_repeat_count > 0)
           child_total_duration *= (child_repeat_count + 1);
@@ -96,6 +100,9 @@ _efl_animation_group_sequential_efl_animation_object_create(Eo *eo_obj,
    double total_duration = efl_animation_total_duration_get(eo_obj);
    efl_animation_object_total_duration_set(group_anim_obj, total_duration);
 
+   double start_delay_time = efl_animation_start_delay_get(eo_obj);
+   efl_animation_object_start_delay_set(group_anim_obj, start_delay_time);
+
    int repeat_count = efl_animation_repeat_count_get(eo_obj);
    efl_animation_object_repeat_count_set(group_anim_obj, repeat_count);
 
index 619af19..17a1508 100644 (file)
@@ -127,6 +127,28 @@ _efl_animation_object_repeat_count_get(const Eo *eo_obj,
    return pd->repeat_count;
 }
 
+EOLIAN static void
+_efl_animation_object_start_delay_set(Eo *eo_obj,
+                                      Efl_Animation_Object_Data *pd,
+                                      double delay_time)
+{
+   EFL_ANIMATION_OBJECT_CHECK_OR_RETURN(eo_obj);
+
+   if (delay_time < 0.0) return;
+
+   pd->start_delay_time = delay_time;
+}
+
+EOLIAN static double
+_efl_animation_object_start_delay_get(Eo *eo_obj,
+                                      Efl_Animation_Object_Data *pd)
+{
+   EFL_ANIMATION_OBJECT_CHECK_OR_RETURN(eo_obj, 0.0);
+
+   return pd->start_delay_time;
+}
+
+
 EOLIAN static Eina_Bool
 _efl_animation_object_is_deleted(Eo *eo_obj,
                                  Efl_Animation_Object_Data *pd)
@@ -329,7 +351,6 @@ _start(Eo *eo_obj, Efl_Animation_Object_Data *pd)
    pd->is_started = EINA_TRUE;
    pd->is_cancelled = EINA_FALSE;
    pd->is_ended = EINA_FALSE;
-   pd->is_paused = EINA_FALSE;
 
    pd->paused_time = 0.0;
 
@@ -350,12 +371,34 @@ _start(Eo *eo_obj, Efl_Animation_Object_Data *pd)
    _animator_cb(eo_obj);
 }
 
+static Eina_Bool
+_start_delay_timer_cb(void *data)
+{
+   Eo *eo_obj = data;
+   EFL_ANIMATION_OBJECT_DATA_GET(eo_obj, pd);
+
+   pd->start_delay_timer = NULL;
+
+   _start(eo_obj, pd);
+
+   return ECORE_CALLBACK_CANCEL;
+}
+
 EOLIAN static void
 _efl_animation_object_start(Eo *eo_obj,
                             Efl_Animation_Object_Data *pd)
 {
    EFL_ANIMATION_OBJECT_CHECK_OR_RETURN(eo_obj);
 
+   if (pd->start_delay_timer) return;
+
+   if (pd->start_delay_time > 0.0)
+     {
+        pd->start_delay_timer = ecore_timer_add(pd->start_delay_time,
+                                                _start_delay_timer_cb, eo_obj);
+        return;
+     }
+
    _start(eo_obj, pd);
 }
 
@@ -365,6 +408,9 @@ _efl_animation_object_cancel(Eo *eo_obj,
 {
    EFL_ANIMATION_OBJECT_CHECK_OR_RETURN(eo_obj);
 
+   ecore_timer_del(pd->start_delay_timer);
+   pd->start_delay_timer = NULL;
+
    pd->is_cancelled = EINA_TRUE;
    pd->is_ended = EINA_TRUE;
 
@@ -411,6 +457,8 @@ _efl_animation_object_pause(Eo *eo_obj,
 
    pd->is_paused = EINA_TRUE;
 
+   if (pd->start_delay_timer) return;
+
    ecore_animator_del(pd->animator);
    pd->animator = NULL;
 
@@ -429,6 +477,8 @@ _efl_animation_object_resume(Eo *eo_obj,
 
    pd->is_paused = EINA_FALSE;
 
+   if (pd->start_delay_timer) return;
+
    pd->paused_time += (ecore_loop_time_get() - pd->time.pause_begin);
 
    pd->animator = ecore_animator_add(_animator_cb, eo_obj);
@@ -506,6 +556,9 @@ EOAPI EFL_VOID_FUNC_BODYV(efl_animation_object_duration_only_set, EFL_FUNC_CALL(
 EOAPI EFL_VOID_FUNC_BODYV(efl_animation_object_total_duration_set, EFL_FUNC_CALL(total_duration), double total_duration);
 EOAPI EFL_FUNC_BODY_CONST(efl_animation_object_total_duration_get, double, 0);
 
+EOAPI EFL_VOID_FUNC_BODYV(efl_animation_object_start_delay_set, EFL_FUNC_CALL(delay_time), double delay_time);
+EOAPI EFL_FUNC_BODY_CONST(efl_animation_object_start_delay_get, double, 0);
+
 EOAPI EFL_VOID_FUNC_BODYV(efl_animation_object_repeat_count_set, EFL_FUNC_CALL(count), int count);
 EOAPI EFL_FUNC_BODY_CONST(efl_animation_object_repeat_count_get, int, 0);
 
@@ -519,6 +572,8 @@ EOAPI EFL_FUNC_BODY_CONST(efl_animation_object_repeat_count_get, int, 0);
    EFL_OBJECT_OP_FUNC(efl_animation_object_duration_only_set, _efl_animation_object_duration_only_set), \
    EFL_OBJECT_OP_FUNC(efl_animation_object_total_duration_set, _efl_animation_object_total_duration_set), \
    EFL_OBJECT_OP_FUNC(efl_animation_object_total_duration_get, _efl_animation_object_total_duration_get), \
+   EFL_OBJECT_OP_FUNC(efl_animation_object_start_delay_set, _efl_animation_object_start_delay_set), \
+   EFL_OBJECT_OP_FUNC(efl_animation_object_start_delay_get, _efl_animation_object_start_delay_get), \
    EFL_OBJECT_OP_FUNC(efl_animation_object_repeat_count_set, _efl_animation_object_repeat_count_set), \
    EFL_OBJECT_OP_FUNC(efl_animation_object_repeat_count_get, _efl_animation_object_repeat_count_get)
 
index 7e23b73..6d58e39 100644 (file)
@@ -119,6 +119,10 @@ _efl_animation_object_group_parallel_efl_animation_object_total_duration_get(Eo
         double child_total_duration =
            efl_animation_object_total_duration_get(anim_obj);
 
+        double start_delay = efl_animation_object_start_delay_get(anim_obj);
+        if (start_delay > 0.0)
+          child_total_duration += start_delay;
+
         int child_repeat_count =
            efl_animation_object_repeat_count_get(anim_obj);
         if (child_repeat_count > 0)
@@ -177,18 +181,27 @@ _efl_animation_object_group_parallel_efl_animation_object_progress_set(Eo *eo_ob
      {
         double total_duration =
            efl_animation_object_total_duration_get(anim_obj);
+        double start_delay = efl_animation_object_start_delay_get(anim_obj);
         double anim_obj_progress;
 
         if (total_duration == 0.0)
           anim_obj_progress = 1.0;
         else
           {
+             double elapsed_time_without_delay;
+
              //If object is repeated, then recalculate progress.
              int repeated_count = _repeated_count_get(pd, anim_obj);
              if (repeated_count > 0)
-               anim_obj_progress = (elapsed_time - (total_duration * repeated_count)) / total_duration;
+               elapsed_time_without_delay =
+                  (elapsed_time - ((total_duration + start_delay) * repeated_count)) - start_delay;
              else
-               anim_obj_progress = elapsed_time / total_duration;
+               elapsed_time_without_delay = elapsed_time - start_delay;
+
+             //Object should not start to wait for start delay time.
+             if (elapsed_time_without_delay < 0.0) continue;
+
+             anim_obj_progress = elapsed_time_without_delay / total_duration;
 
              if (anim_obj_progress > 1.0)
                anim_obj_progress = 1.0;
index 9dcbd2a..3b28824 100644 (file)
@@ -121,6 +121,10 @@ _efl_animation_object_group_sequential_efl_animation_object_total_duration_get(E
         double child_total_duration =
            efl_animation_object_total_duration_get(anim_obj);
 
+        double start_delay = efl_animation_object_start_delay_get(anim_obj);
+        if (start_delay > 0.0)
+          child_total_duration += start_delay;
+
         int child_repeat_count =
            efl_animation_object_repeat_count_get(anim_obj);
         if (child_repeat_count > 0)
@@ -183,6 +187,7 @@ _efl_animation_object_group_sequential_efl_animation_object_progress_set(Eo *eo_
         //Sum the current total duration
         double total_duration =
            efl_animation_object_total_duration_get(anim_obj);
+        double start_delay = efl_animation_object_start_delay_get(anim_obj);
         double anim_obj_progress;
 
         if (total_duration == 0.0)
@@ -192,10 +197,17 @@ _efl_animation_object_group_sequential_efl_animation_object_progress_set(Eo *eo_
              //If object is repeated, then recalculate progress.
              int repeated_count = _repeated_count_get(pd, anim_obj);
              if (repeated_count > 0)
-               sum_prev_total_duration += (total_duration * repeated_count);
+               sum_prev_total_duration +=
+                  ((total_duration + start_delay) * repeated_count);
+
+             double elapsed_time_without_delay =
+                elapsed_time - sum_prev_total_duration - start_delay;
+
+             //Object should not start to wait for start delay time.
+             if (elapsed_time_without_delay < 0.0) break;
+
+             anim_obj_progress = elapsed_time_without_delay / total_duration;
 
-             anim_obj_progress =
-                (elapsed_time - sum_prev_total_duration) / total_duration;
              if (anim_obj_progress > 1.0)
                anim_obj_progress = 1.0;
 
@@ -218,8 +230,9 @@ _efl_animation_object_group_sequential_efl_animation_object_progress_set(Eo *eo_
                }
           }
 
-        //Update the sum of the previous objects' total durations
-        sum_prev_total_duration += total_duration;
+        /* Update the sum of the previous objects' total durations and start
+         * delays */
+        sum_prev_total_duration += (total_duration + start_delay);
 
         if ((anim_obj_progress == 1.0) &&
             !efl_animation_object_final_state_keep_get(anim_obj))
index f82d24f..e27990a 100644 (file)
@@ -19,6 +19,9 @@ typedef struct _Efl_Animation_Object_Data
 {
    Ecore_Animator    *animator;
 
+   Ecore_Timer       *start_delay_timer;
+   double             start_delay_time;
+
    struct {
         double begin;
         double current;
index 49e635c..6c993f4 100644 (file)
@@ -12,6 +12,8 @@ typedef struct _Efl_Animation_Data
    double             duration;
    double             total_duration;
 
+   double             start_delay_time;
+
    int                repeat_count;
 
    Eina_Bool          is_deleted : 1;
index 362464c..7e38517 100644 (file)
@@ -195,6 +195,9 @@ _efl_animation_rotate_efl_animation_object_create(Eo *eo_obj,
    double total_duration = efl_animation_total_duration_get(eo_obj);
    efl_animation_object_total_duration_set(anim_obj, total_duration);
 
+   double start_delay_time = efl_animation_start_delay_get(eo_obj);
+   efl_animation_object_start_delay_set(anim_obj, start_delay_time);
+
    int repeat_count = efl_animation_repeat_count_get(eo_obj);
    efl_animation_object_repeat_count_set(anim_obj, repeat_count);
 
index dad906e..2c3ba7c 100644 (file)
@@ -221,6 +221,9 @@ _efl_animation_scale_efl_animation_object_create(Eo *eo_obj,
    double total_duration = efl_animation_total_duration_get(eo_obj);
    efl_animation_object_total_duration_set(anim_obj, total_duration);
 
+   double start_delay_time = efl_animation_start_delay_get(eo_obj);
+   efl_animation_object_start_delay_set(anim_obj, start_delay_time);
+
    int repeat_count = efl_animation_repeat_count_get(eo_obj);
    efl_animation_object_repeat_count_set(anim_obj, repeat_count);
 
index 5623fb0..2ffc158 100644 (file)
@@ -163,6 +163,9 @@ _efl_animation_translate_efl_animation_object_create(Eo *eo_obj,
    double total_duration = efl_animation_total_duration_get(eo_obj);
    efl_animation_object_total_duration_set(anim_obj, total_duration);
 
+   double start_delay_time = efl_animation_start_delay_get(eo_obj);
+   efl_animation_object_start_delay_set(anim_obj, start_delay_time);
+
    int repeat_count = efl_animation_repeat_count_get(eo_obj);
    efl_animation_object_repeat_count_set(anim_obj, repeat_count);