This was getting set *after* ir3_shader_assemble, which was too late.
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13426>
errx(-1, "assembler failed");
struct ir3_shader_variant *v = shader->variants;
- v->mergedregs = true;
-
kernel->v = v;
kernel->bin = v->bin;
v->shader = shader;
v->const_state = rzalloc_size(v, sizeof(*v->const_state));
+ if (c->gen >= 6)
+ v->mergedregs = true;
+
shader->variants = v;
shader->variant_count = 1;