dEQP-VK.dynamic_rendering.basic.*
dEQP-VK.dynamic_rendering.primary_cmd_buff.basic.contents_secondary_primary_cmdbuffers_resuming
dEQP-VK.dynamic_rendering.primary_cmd_buff.basic.*
-dEQP-VK.pipeline.monolithic.extended_dynamic_state.two_draws_dynamic.line_stipple_enable
dEQP-VK.pipeline.monolithic.image.suballocation.sampling_type.separate.view_type.2d.format.a2b10g10r10_uint_pack32.count_4.size.13x23
dEQP-VK.pipeline.monolithic.image.suballocation.sampling_type.combined.view_type.cube_array.format.r8g8_sint.count_4.size.13x13_array_of_36
dEQP-VK.draw.renderpass.multi_draw.mosaic.indexed_mixed.max_draws.stride_extra_12.2_instances_base_3.with_tess.multiview.offset_6
dEQP-VK.pipeline.fast_linked_library.multisample_interpolation.sample_interpolate_at_ignores_centroid.128_128_1.samples_8
-dEQP-VK.pipeline.fast_linked_library.extended_dynamic_state.before_draw.line_stipple_enable
-dEQP-VK.pipeline.fast_linked_library.extended_dynamic_state.cmd_buffer_start.line_stipple_enable
-dEQP-VK.pipeline.fast_linked_library.extended_dynamic_state.cmd_buffer_start.line_stipple_params
dEQP-VK.mesh_shader.ext.query.all_stats_query.triangles.host_reset.copy.wait.indirect_draw.32bit.with_availability.single_block.task_mesh.inside_rp.single_view.only_primary
dEQP-VK.query_pool.statistics_query.host_query_reset.geometry_shader_primitives.secondary.32bits_dstoffset_cmdcopyquerypoolresults_line_list_with_adjacency
+# Too many of these tests to follow, so let's cast a broad net
+dEQP-VK.pipeline.*line_stipple_(enable|params)
+
# New CTS flakes in 1.3.6.3
dEQP-VK.ray_tracing_pipeline.pipeline_library.configurations.multithreaded_compilation.s3_l2_l3_aabbs_check_all_handles
dEQP-VK.ray_tracing_pipeline.pipeline_library.configurations.multithreaded_compilation_dho.s0_l1_l1_aabbs_check_capture_replay_handles