struct virtio_gpu_vbuffer *vbuf;
int max_size;
struct virtio_gpu_drv_cap_cache *cache_ent;
+ struct virtio_gpu_drv_cap_cache *search_ent;
void *resp_buf;
+ *cache_p = NULL;
+
if (idx >= vgdev->num_capsets)
return -EINVAL;
atomic_set(&cache_ent->is_valid, 0);
cache_ent->size = max_size;
spin_lock(&vgdev->display_info_lock);
- list_add_tail(&cache_ent->head, &vgdev->cap_cache);
+ /* Search while under lock in case it was added by another task. */
+ list_for_each_entry(search_ent, &vgdev->cap_cache, head) {
+ if (search_ent->id == vgdev->capsets[idx].id &&
+ search_ent->version == version) {
+ *cache_p = search_ent;
+ break;
+ }
+ }
+ if (!*cache_p)
+ list_add_tail(&cache_ent->head, &vgdev->cap_cache);
spin_unlock(&vgdev->display_info_lock);
+ if (*cache_p) {
+ /* Entry was found, so free everything that was just created. */
+ kfree(resp_buf);
+ kfree(cache_ent->caps_cache);
+ kfree(cache_ent);
+ return 0;
+ }
+
cmd_p = virtio_gpu_alloc_cmd_resp
(vgdev, &virtio_gpu_cmd_capset_cb, &vbuf, sizeof(*cmd_p),
sizeof(struct virtio_gpu_resp_capset) + max_size,