GstVideoFormat out_format = GST_VIDEO_INFO_FORMAT (&convert->out_info);
const gchar *out_format_str = gst_video_format_to_string (out_format);
gchar *pixel_order = _RGB_pixel_order ("rgba", out_format_str);
-#ifdef GST_GL_HAVE_PLATFORM_EAGL
+#if GST_GL_HAVE_PLATFORM_EAGL
gboolean texture_rg = FALSE;
#else
gboolean texture_rg =
GstVideoFormat out_format = GST_VIDEO_INFO_FORMAT (&convert->out_info);
const gchar *out_format_str = gst_video_format_to_string (out_format);
gchar *pixel_order = _RGB_pixel_order ("rgba", out_format_str);
-#ifdef GST_GL_HAVE_PLATFORM_EAGL
+#if GST_GL_HAVE_PLATFORM_EAGL
gboolean texture_rg = FALSE;
#else
gboolean texture_rg =
gst_gl_texture_type_from_format (GstGLContext * context,
GstVideoFormat v_format, guint plane)
{
-#ifdef GST_GL_HAVE_PLATFORM_EAGL
+#if GST_GL_HAVE_PLATFORM_EAGL
gboolean texture_rg = FALSE;
#else
gboolean texture_rg =