private void SwigDirectorOnPropertySet(int index, global::System.IntPtr propertyValue)
{
- OnPropertySet(index, new PropertyValue(propertyValue, true));
+ OnPropertySet(index, new PropertyValue(propertyValue, false));
}
private void SwigDirectorOnSizeSet(global::System.IntPtr targetSize)
private bool SwigDirectorOnAccessibilityPan(global::System.IntPtr gesture)
{
- return OnAccessibilityPan(new PanGesture(gesture, true));
+ return OnAccessibilityPan(new PanGesture(gesture, false));
}
private bool SwigDirectorOnAccessibilityValueChange(bool isIncrease)
private void DirectorOnPropertySet(int index, global::System.IntPtr propertyValue)
{
- var value = new PropertyValue(propertyValue, true);
+ var value = new PropertyValue(propertyValue, false);
OnPropertySet?.Invoke(index, value);
value.Dispose();
}
var ani = Registry.GetManagedBaseHandleFromNativePtr(animation) as Animation;
if (ani != null)
{
- HandleRef CPtr = new HandleRef(this, animation);
- Interop.BaseHandle.DeleteBaseHandle(CPtr);
- CPtr = new HandleRef(null, global::System.IntPtr.Zero);
-
useRegisterAnimation = true;
}
else
{
- ani = new Animation(animation, true);
+ ani = new Animation(animation, false);
}
var vector3 = new Vector3(targetSize, false);
OnSizeAnimation?.Invoke(ani, vector3);
var nuiStyleManger = Registry.GetManagedBaseHandleFromNativePtr(styleManager) as StyleManager;
if (nuiStyleManger != null)
{
- HandleRef CPtr = new HandleRef(this, styleManager);
- Interop.BaseHandle.DeleteBaseHandle(CPtr);
- CPtr = new HandleRef(null, global::System.IntPtr.Zero);
-
useRegisterStyleManager = true;
}
else
{
- nuiStyleManger = new StyleManager(styleManager, true);
+ nuiStyleManger = new StyleManager(styleManager, false);
}
OnStyleChange?.Invoke(nuiStyleManger, (StyleChangeType)change);
private bool DirectorOnAccessibilityPan(global::System.IntPtr gesture)
{
- // Take memory ownership, but do not register into Registry.
- var panGesture = new PanGesture(gesture, true, false);
+ var panGesture = new PanGesture(gesture, false);
var ret = OnAccessibilityPan?.Invoke(panGesture) ?? false;
panGesture.Dispose();
return ret;