NIR_PASS(_, consumer, nir_remove_dead_variables, nir_var_shader_in, NULL);
if (nir_remove_unused_varyings(producer, consumer)) {
+ if (should_print_nir(producer)) {
+ printf("nir_remove_unused_varyings\n");
+ nir_print_shader(producer, stdout);
+ }
+ if (should_print_nir(consumer)) {
+ printf("nir_remove_unused_varyings\n");
+ nir_print_shader(consumer, stdout);
+ }
+
NIR_PASS(_, producer, nir_lower_global_vars_to_local);
NIR_PASS(_, consumer, nir_lower_global_vars_to_local);