SUCCEEDED(mediaTypeOut->SetUINT32(MF_MT_AVG_BITRATE, bitRate)) &&
SUCCEEDED(mediaTypeOut->SetUINT32(MF_MT_INTERLACE_MODE, MFVideoInterlace_Progressive)) &&
SUCCEEDED(MFSetAttributeSize(mediaTypeOut.Get(), MF_MT_FRAME_SIZE, videoWidth, videoHeight)) &&
- SUCCEEDED(MFSetAttributeRatio(mediaTypeOut.Get(), MF_MT_FRAME_RATE, (UINT32)fps, 1)) &&
+ SUCCEEDED(MFSetAttributeRatio(mediaTypeOut.Get(), MF_MT_FRAME_RATE, (UINT32)(fps * 1000), 1000)) &&
SUCCEEDED(MFSetAttributeRatio(mediaTypeOut.Get(), MF_MT_PIXEL_ASPECT_RATIO, 1, 1)) &&
// Set the input media type.
SUCCEEDED(MFCreateMediaType(&mediaTypeIn)) &&
SUCCEEDED(mediaTypeIn->SetUINT32(MF_MT_INTERLACE_MODE, MFVideoInterlace_Progressive)) &&
SUCCEEDED(mediaTypeIn->SetUINT32(MF_MT_DEFAULT_STRIDE, 4 * videoWidth)) && //Assume BGR32 input
SUCCEEDED(MFSetAttributeSize(mediaTypeIn.Get(), MF_MT_FRAME_SIZE, videoWidth, videoHeight)) &&
- SUCCEEDED(MFSetAttributeRatio(mediaTypeIn.Get(), MF_MT_FRAME_RATE, (UINT32)fps, 1)) &&
+ SUCCEEDED(MFSetAttributeRatio(mediaTypeIn.Get(), MF_MT_FRAME_RATE, (UINT32)(fps * 1000), 1000)) &&
SUCCEEDED(MFSetAttributeRatio(mediaTypeIn.Get(), MF_MT_PIXEL_ASPECT_RATIO, 1, 1)) &&
// Set sink writer parameters
SUCCEEDED(MFCreateAttributes(&spAttr, 10)) &&
{
initiated = true;
rtStart = 0;
- MFFrameRateToAverageTimePerFrame((UINT32)fps, 1, &rtDuration);
+ MFFrameRateToAverageTimePerFrame((UINT32)(fps * 1000), 1000, &rtDuration);
return true;
}
}