Reviewed-by: Jerome Glisse <jglisse@redhat.com>
surf->level[level].nblk_z = ALIGN(surf->level[level].nblk_z, zalign);
surf->level[level].offset = offset;
- surf->level[level].pitch_bytes = surf->level[level].nblk_x * surf->bpe;
+ surf->level[level].pitch_bytes = surf->level[level].nblk_x * surf->bpe * surf->nsamples;
surf->level[level].slice_size = surf->level[level].pitch_bytes * surf->level[level].nblk_y;
surf->bo_size = offset + surf->level[level].slice_size * surf->level[level].nblk_z * surf->array_size;