SkShader::kMirror_TileMode == mode ||
colors[0] == colors[1]) {
- fColorStorage[0] = colors[1];
- fColorStorage[1] = colors[2];
- fPosStorage[0] = 0.0f;
- fPosStorage[1] = 1.0f;
-
- fColors = fColorStorage;
- fPos = fPosStorage;
- fCount = 2;
+ // Ignore the leftmost color/pos.
+ fColors += 1;
+ fPos += 1;
+ fCount = 2;
}
} else if (SkScalarNearlyEqual(pos[0], 0.0f) &&
SkScalarNearlyEqual(pos[1], 1.0f) &&
SkShader::kMirror_TileMode == mode ||
colors[1] == colors[2]) {
+ // Ignore the rightmost color/pos.
fCount = 2;
}
}
const SkColor* fColors;
const SkScalar* fPos;
int fCount;
-
- SkColor fColorStorage[2];
- SkScalar fPosStorage[2];
};
sk_sp<SkShader> SkGradientShader::MakeLinear(const SkPoint pts[2],