am:
cf49c0256b
Change-Id: I58ad1eec8264ef6195e4b853d68eae886b1cdd25
check_le(result, frameTimes.renderingComplete, frameTimes.readsDone, "Buffer rendering completed after reads completed.");
// Verify CPU/GPU dependencies
- check_lt(result, frameTimes.renderingComplete, frameTimes.latch, "Buffer latched before rendering completed.");
if (timestampValid(frameTimes.firstCompositionGpuFinished))
check_lt(result, frameTimes.firstCompositionStart, frameTimes.firstCompositionGpuFinished, "Composition CPU work started after GPU work finished.");