asect->reloc_count is valid.
+1999-06-12 Mark Mitchell <mark@codesourcery.com>
+
+ * elfcode.h (elf_slurp_reloc_table_from_section): Don't assume
+ asect->reloc_count is valid.
+
1999-06-12 Ian Lance Taylor <ian@zembu.com>
* elf32-mips.c (mips_elf32_section_processing): Permit a
}
else
{
+ /* Note that ASECT->RELOC_COUNT tends not to be accurate in this
+ case because relocations against this section may use the
+ dynamic symbol table, and in that case bfd_section_from_shdr
+ in elf.c does not update the RELOC_COUNT. */
if (asect->_raw_size == 0)
return true;
rel_hdr = &d->this_hdr;
reloc_count = rel_hdr->sh_size / rel_hdr->sh_entsize;
rel_hdr2 = NULL;
+ reloc_count2 = 0;
}
- relents = (arelent *) bfd_alloc (abfd,
- asect->reloc_count * sizeof (arelent));
+ relents = ((arelent *)
+ bfd_alloc (abfd,
+ (reloc_count + reloc_count2) * sizeof (arelent)));
if (relents == NULL)
return false;