{
m_commandBuffer = allocateCommandBuffer(vk, device, commandBufferPool, VK_COMMAND_BUFFER_LEVEL_SECONDARY);
- beginCommandBuffer(vk, *m_commandBuffer, (VkCommandBufferUsageFlags)0, renderPass, subpassIndex, framebuffer, VK_FALSE, (VkQueryControlFlags)0, (VkQueryPipelineStatisticFlags)0);
+ beginCommandBuffer(vk, *m_commandBuffer, vk::VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT, renderPass, subpassIndex, framebuffer, VK_FALSE, (VkQueryControlFlags)0, (VkQueryPipelineStatisticFlags)0);
pushRenderCommands(vk, *m_commandBuffer);
endCommandBuffer(vk, *m_commandBuffer);
}