}
}
+ Value *ExtSrc0;
+ Value *ExtSrc1;
+
+ // minnum (fpext x), (fpext y) -> minnum x, y
+ // maxnum (fpext x), (fpext y) -> maxnum x, y
+ if (match(II->getArgOperand(0), m_OneUse(m_FPExt(m_Value(ExtSrc0)))) &&
+ match(II->getArgOperand(1), m_OneUse(m_FPExt(m_Value(ExtSrc1)))) &&
+ ExtSrc0->getType() == ExtSrc1->getType()) {
+ Value *F = Intrinsic::getDeclaration(II->getModule(), II->getIntrinsicID(),
+ { ExtSrc0->getType() });
+ CallInst *NewCall = Builder.CreateCall(F, { ExtSrc0, ExtSrc1 });
+ NewCall->copyFastMathFlags(II);
+ NewCall->takeName(II);
+ return new FPExtInst(NewCall, II->getType());
+ }
+
break;
}
case Intrinsic::fmuladd: {
define float @fake_fmin(float %a, float %b) {
; CHECK-LABEL: @fake_fmin(
-; CHECK-NEXT: [[C:%.*]] = fpext float [[A:%.*]] to fp128
-; CHECK-NEXT: [[D:%.*]] = fpext float [[B:%.*]] to fp128
-; ISC99-NEXT: [[E:%.*]] = call nsz fp128 @llvm.minnum.f128(fp128 [[C]], fp128 [[D]])
+; ISC99-NEXT: [[MIN:%.*]] = call nsz float @llvm.minnum.f32(float %a, float %b)
+; ISC99-NEXT: ret float [[MIN]]
+
+; ISC89-NEXT: [[C:%.*]] = fpext float [[A:%.*]] to fp128
+; ISC89-NEXT: [[D:%.*]] = fpext float [[B:%.*]] to fp128
; ISC89-NEXT: [[E:%.*]] = call fp128 @fmin(fp128 [[C]], fp128 [[D]])
-; CHECK-NEXT: [[F:%.*]] = fptrunc fp128 [[E]] to float
-; CHECK-NEXT: ret float [[F]]
+; ISC89-NEXT: [[F:%.*]] = fptrunc fp128 [[E]] to float
+; ISC89-NEXT: ret float [[F]]
;
%c = fpext float %a to fp128
%d = fpext float %b to fp128
call void @use(float %negy)
ret float %r
}
+
+define float @reduce_precision(float %x, float %y) {
+; CHECK-LABEL: @reduce_precision(
+; CHECK-NEXT: [[MAXIMUM:%.*]] = call float @llvm.maximum.f32(float [[X:%.*]], float [[Y:%.*]])
+; CHECK-NEXT: ret float [[MAXIMUM]]
+;
+ %x.ext = fpext float %x to double
+ %y.ext = fpext float %y to double
+ %maximum = call double @llvm.maximum.f64(double %x.ext, double %y.ext)
+ %trunc = fptrunc double %maximum to float
+ ret float %trunc
+}
+
+define float @reduce_precision_fmf(float %x, float %y) {
+; CHECK-LABEL: @reduce_precision_fmf(
+; CHECK-NEXT: [[MAXIMUM:%.*]] = call nnan float @llvm.maximum.f32(float [[X:%.*]], float [[Y:%.*]])
+; CHECK-NEXT: ret float [[MAXIMUM]]
+;
+ %x.ext = fpext float %x to double
+ %y.ext = fpext float %y to double
+ %maximum = call nnan double @llvm.maximum.f64(double %x.ext, double %y.ext)
+ %trunc = fptrunc double %maximum to float
+ ret float %trunc
+}
call void @use(float %negy)
ret float %r
}
+
+define float @reduce_precision(float %x, float %y) {
+; CHECK-LABEL: @reduce_precision(
+; CHECK-NEXT: [[MAXNUM:%.*]] = call float @llvm.maxnum.f32(float [[X:%.*]], float [[Y:%.*]])
+; CHECK-NEXT: ret float [[MAXNUM]]
+;
+ %x.ext = fpext float %x to double
+ %y.ext = fpext float %y to double
+ %maxnum = call double @llvm.maxnum.f64(double %x.ext, double %y.ext)
+ %trunc = fptrunc double %maxnum to float
+ ret float %trunc
+}
+
+define float @reduce_precision_fmf(float %x, float %y) {
+; CHECK-LABEL: @reduce_precision_fmf(
+; CHECK-NEXT: [[MAXNUM:%.*]] = call nnan float @llvm.maxnum.f32(float [[X:%.*]], float [[Y:%.*]])
+; CHECK-NEXT: ret float [[MAXNUM]]
+;
+ %x.ext = fpext float %x to double
+ %y.ext = fpext float %y to double
+ %maxnum = call nnan double @llvm.maxnum.f64(double %x.ext, double %y.ext)
+ %trunc = fptrunc double %maxnum to float
+ ret float %trunc
+}
+
+define float @reduce_precision_multi_use_0(float %x, float %y) {
+; CHECK-LABEL: @reduce_precision_multi_use_0(
+; CHECK-NEXT: [[X_EXT:%.*]] = fpext float [[X:%.*]] to double
+; CHECK-NEXT: [[Y_EXT:%.*]] = fpext float [[Y:%.*]] to double
+; CHECK-NEXT: store double [[X_EXT]], double* undef, align 8
+; CHECK-NEXT: [[MAXNUM:%.*]] = call double @llvm.maxnum.f64(double [[X_EXT]], double [[Y_EXT]])
+; CHECK-NEXT: [[TRUNC:%.*]] = fptrunc double [[MAXNUM]] to float
+; CHECK-NEXT: ret float [[TRUNC]]
+;
+ %x.ext = fpext float %x to double
+ %y.ext = fpext float %y to double
+ store double %x.ext, double* undef
+ %maxnum = call double @llvm.maxnum.f64(double %x.ext, double %y.ext)
+ %trunc = fptrunc double %maxnum to float
+ ret float %trunc
+}
+
+define float @reduce_precision_multi_use_1(float %x, float %y) {
+; CHECK-LABEL: @reduce_precision_multi_use_1(
+; CHECK-NEXT: [[X_EXT:%.*]] = fpext float [[X:%.*]] to double
+; CHECK-NEXT: [[Y_EXT:%.*]] = fpext float [[Y:%.*]] to double
+; CHECK-NEXT: store double [[Y_EXT]], double* undef, align 8
+; CHECK-NEXT: [[MAXNUM:%.*]] = call double @llvm.maxnum.f64(double [[X_EXT]], double [[Y_EXT]])
+; CHECK-NEXT: [[TRUNC:%.*]] = fptrunc double [[MAXNUM]] to float
+; CHECK-NEXT: ret float [[TRUNC]]
+;
+ %x.ext = fpext float %x to double
+ %y.ext = fpext float %y to double
+ store double %y.ext, double* undef
+ %maxnum = call double @llvm.maxnum.f64(double %x.ext, double %y.ext)
+ %trunc = fptrunc double %maxnum to float
+ ret float %trunc
+}
define float @minimum_f32_1_minimum_val_p0(float %x) {
; CHECK-LABEL: @minimum_f32_1_minimum_val_p0(
-; CHECK-NEXT: [[RES:%.*]] = call float @llvm.minimum.f32(float %x, float 0.000000e+00)
-; CHECK-NEXT: ret float [[RES]]
+; CHECK-NEXT: [[TMP1:%.*]] = call float @llvm.minimum.f32(float [[X:%.*]], float 0.000000e+00)
+; CHECK-NEXT: ret float [[TMP1]]
+;
%y = call float @llvm.minimum.f32(float %x, float 0.0)
%z = call float @llvm.minimum.f32(float %y, float 1.0)
ret float %z
define float @minimum_f32_1_minimum_p0_val_fast(float %x) {
; CHECK-LABEL: @minimum_f32_1_minimum_p0_val_fast(
-; CHECK-NEXT: [[RES:%.*]] = call fast float @llvm.minimum.f32(float %x, float 0.000000e+00)
-; CHECK-NEXT: ret float [[RES]]
+; CHECK-NEXT: [[TMP1:%.*]] = call fast float @llvm.minimum.f32(float [[X:%.*]], float 0.000000e+00)
+; CHECK-NEXT: ret float [[TMP1]]
+;
%y = call float @llvm.minimum.f32(float 0.0, float %x)
%z = call fast float @llvm.minimum.f32(float %y, float 1.0)
ret float %z
define float @minimum_f32_1_minimum_p0_val_nnan_ninf(float %x) {
; CHECK-LABEL: @minimum_f32_1_minimum_p0_val_nnan_ninf(
-; CHECK-NEXT: [[RES:%.*]] = call nnan ninf float @llvm.minimum.f32(float %x, float 0.000000e+00)
-; CHECK-NEXT: ret float [[RES]]
+; CHECK-NEXT: [[TMP1:%.*]] = call nnan ninf float @llvm.minimum.f32(float [[X:%.*]], float 0.000000e+00)
+; CHECK-NEXT: ret float [[TMP1]]
+;
%y = call float @llvm.minimum.f32(float 0.0, float %x)
%z = call nnan ninf float @llvm.minimum.f32(float %y, float 1.0)
ret float %z
define float @minimum_f32_p0_minimum_val_n0(float %x) {
; CHECK-LABEL: @minimum_f32_p0_minimum_val_n0(
-; CHECK-NEXT: [[RES:%.*]] = call float @llvm.minimum.f32(float %x, float -0.000000e+00)
-; CHECK-NEXT: ret float [[RES]]
+; CHECK-NEXT: [[TMP1:%.*]] = call float @llvm.minimum.f32(float [[X:%.*]], float -0.000000e+00)
+; CHECK-NEXT: ret float [[TMP1]]
+;
%y = call float @llvm.minimum.f32(float %x, float -0.0)
%z = call float @llvm.minimum.f32(float %y, float 0.0)
ret float %z
define float @minimum_f32_1_minimum_p0_val(float %x) {
; CHECK-LABEL: @minimum_f32_1_minimum_p0_val(
-; CHECK-NEXT: [[RES:%.*]] = call float @llvm.minimum.f32(float %x, float 0.000000e+00)
-; CHECK-NEXT: ret float [[RES]]
+; CHECK-NEXT: [[TMP1:%.*]] = call float @llvm.minimum.f32(float [[X:%.*]], float 0.000000e+00)
+; CHECK-NEXT: ret float [[TMP1]]
+;
%y = call float @llvm.minimum.f32(float 0.0, float %x)
%z = call float @llvm.minimum.f32(float %y, float 1.0)
ret float %z
define <2 x float> @minimum_f32_1_minimum_val_p0_val_v2f32(<2 x float> %x) {
; CHECK-LABEL: @minimum_f32_1_minimum_val_p0_val_v2f32(
-; CHECK-NEXT: [[RES:%.*]] = call <2 x float> @llvm.minimum.v2f32(<2 x float> %x, <2 x float> zeroinitializer)
-; CHECK-NEXT: ret <2 x float> [[RES]]
+; CHECK-NEXT: [[TMP1:%.*]] = call <2 x float> @llvm.minimum.v2f32(<2 x float> [[X:%.*]], <2 x float> zeroinitializer)
+; CHECK-NEXT: ret <2 x float> [[TMP1]]
+;
%y = call <2 x float> @llvm.minimum.v2f32(<2 x float> %x, <2 x float> zeroinitializer)
%z = call <2 x float> @llvm.minimum.v2f32(<2 x float> %y, <2 x float><float 1.0, float 1.0>)
ret <2 x float> %z
call void @use(double %negy)
ret double %r
}
+
+define float @reduce_precision(float %x, float %y) {
+; CHECK-LABEL: @reduce_precision(
+; CHECK-NEXT: [[MINIMUM:%.*]] = call float @llvm.minimum.f32(float [[X:%.*]], float [[Y:%.*]])
+; CHECK-NEXT: ret float [[MINIMUM]]
+;
+ %x.ext = fpext float %x to double
+ %y.ext = fpext float %y to double
+ %minimum = call double @llvm.minimum.f64(double %x.ext, double %y.ext)
+ %trunc = fptrunc double %minimum to float
+ ret float %trunc
+}
+
+define float @reduce_precision_fmf(float %x, float %y) {
+; CHECK-LABEL: @reduce_precision_fmf(
+; CHECK-NEXT: [[MINIMUM:%.*]] = call nnan float @llvm.minimum.f32(float [[X:%.*]], float [[Y:%.*]])
+; CHECK-NEXT: ret float [[MINIMUM]]
+;
+ %x.ext = fpext float %x to double
+ %y.ext = fpext float %y to double
+ %minimum = call nnan double @llvm.minimum.f64(double %x.ext, double %y.ext)
+ %trunc = fptrunc double %minimum to float
+ ret float %trunc
+}
ret double %r
}
+define float @reduce_precision(float %x, float %y) {
+; CHECK-LABEL: @reduce_precision(
+; CHECK-NEXT: [[MINNUM:%.*]] = call float @llvm.minnum.f32(float [[X:%.*]], float [[Y:%.*]])
+; CHECK-NEXT: ret float [[MINNUM]]
+;
+ %x.ext = fpext float %x to double
+ %y.ext = fpext float %y to double
+ %minnum = call double @llvm.minnum.f64(double %x.ext, double %y.ext)
+ %trunc = fptrunc double %minnum to float
+ ret float %trunc
+}
+
+define float @reduce_precision_fmf(float %x, float %y) {
+; CHECK-LABEL: @reduce_precision_fmf(
+; CHECK-NEXT: [[MINNUM:%.*]] = call nnan float @llvm.minnum.f32(float [[X:%.*]], float [[Y:%.*]])
+; CHECK-NEXT: ret float [[MINNUM]]
+;
+ %x.ext = fpext float %x to double
+ %y.ext = fpext float %y to double
+ %minnum = call nnan double @llvm.minnum.f64(double %x.ext, double %y.ext)
+ %trunc = fptrunc double %minnum to float
+ ret float %trunc
+}
+
+define float @reduce_precision_multi_use_0(float %x, float %y) {
+; CHECK-LABEL: @reduce_precision_multi_use_0(
+; CHECK-NEXT: [[X_EXT:%.*]] = fpext float [[X:%.*]] to double
+; CHECK-NEXT: [[Y_EXT:%.*]] = fpext float [[Y:%.*]] to double
+; CHECK-NEXT: store double [[X_EXT]], double* undef, align 8
+; CHECK-NEXT: [[MINNUM:%.*]] = call double @llvm.minnum.f64(double [[X_EXT]], double [[Y_EXT]])
+; CHECK-NEXT: [[TRUNC:%.*]] = fptrunc double [[MINNUM]] to float
+; CHECK-NEXT: ret float [[TRUNC]]
+;
+ %x.ext = fpext float %x to double
+ %y.ext = fpext float %y to double
+ store double %x.ext, double* undef
+ %minnum = call double @llvm.minnum.f64(double %x.ext, double %y.ext)
+ %trunc = fptrunc double %minnum to float
+ ret float %trunc
+}
+
+define float @reduce_precision_multi_use_1(float %x, float %y) {
+; CHECK-LABEL: @reduce_precision_multi_use_1(
+; CHECK-NEXT: [[X_EXT:%.*]] = fpext float [[X:%.*]] to double
+; CHECK-NEXT: [[Y_EXT:%.*]] = fpext float [[Y:%.*]] to double
+; CHECK-NEXT: store double [[Y_EXT]], double* undef, align 8
+; CHECK-NEXT: [[MINNUM:%.*]] = call double @llvm.minnum.f64(double [[X_EXT]], double [[Y_EXT]])
+; CHECK-NEXT: [[TRUNC:%.*]] = fptrunc double [[MINNUM]] to float
+; CHECK-NEXT: ret float [[TRUNC]]
+;
+ %x.ext = fpext float %x to double
+ %y.ext = fpext float %y to double
+ store double %y.ext, double* undef
+ %minnum = call double @llvm.minnum.f64(double %x.ext, double %y.ext)
+ %trunc = fptrunc double %minnum to float
+ ret float %trunc
+}