cmake -G "Visual Studio %VS_VERSION%" -DCMAKE_INSTALL_PREFIX=install ..\r
\r
echo Building 32-bit Glslang: MSBuild INSTALL.vcxproj /p:Platform=x86 /p:Configuration=Debug\r
- msbuild INSTALL.vcxproj /p:Platform=x86 /p:Configuration=Debug\r
+ msbuild INSTALL.vcxproj /p:Platform=x86 /p:Configuration=Debug /verbosity:quiet\r
\r
REM Check for existence of one lib, even though we should check for all results\r
if not exist %GLSLANG_BUILD_DIR%\glslang\Debug\glslang.lib (\r
set errorCode=1\r
)\r
echo Building Glslang: MSBuild INSTALL.vcxproj /p:Platform=x86 /p:Configuration=Release\r
- msbuild INSTALL.vcxproj /p:Platform=x86 /p:Configuration=Release\r
+ msbuild INSTALL.vcxproj /p:Platform=x86 /p:Configuration=Release /verbosity:quiet\r
\r
REM Check for existence of one lib, even though we should check for all results\r
if not exist %GLSLANG_BUILD_DIR%\glslang\Release\glslang.lib (\r
cmake -G "Visual Studio %VS_VERSION% Win64" -DCMAKE_INSTALL_PREFIX=install ..\r
\r
echo Building 64-bit Glslang: MSBuild INSTALL.vcxproj /p:Platform=x64 /p:Configuration=Debug\r
- msbuild INSTALL.vcxproj /p:Platform=x64 /p:Configuration=Debug\r
+ msbuild INSTALL.vcxproj /p:Platform=x64 /p:Configuration=Debug /verbosity:quiet\r
\r
REM Check for existence of one lib, even though we should check for all results\r
if not exist %GLSLANG_BUILD_DIR%\glslang\Debug\glslang.lib (\r
set errorCode=1\r
)\r
echo Building Glslang: MSBuild INSTALL.vcxproj /p:Platform=x64 /p:Configuration=Release\r
- msbuild INSTALL.vcxproj /p:Platform=x64 /p:Configuration=Release\r
+ msbuild INSTALL.vcxproj /p:Platform=x64 /p:Configuration=Release /verbosity:quiet\r
\r
REM Check for existence of one lib, even though we should check for all results\r
if not exist %GLSLANG_BUILD_DIR%\glslang\Release\glslang.lib (\r
cmake -G "Visual Studio %VS_VERSION%" -DCMAKE_INSTALL_PREFIX=install ..\r
\r
echo Building 32-bit LLVM: MSBuild INSTALL.vcxproj /p:Platform=x86 /p:Configuration=Release\r
- msbuild INSTALL.vcxproj /p:Platform=x86 /p:Configuration=Release\r
+ msbuild INSTALL.vcxproj /p:Platform=x86 /p:Configuration=Release /verbosity:quiet\r
REM Check for existence of one lib, even though we should check for all results\r
if not exist %LLVM_BUILD_DIR%\lib\Release\LLVMCore.lib (\r
echo.\r
REM handle Debug and Release builds of glslang simultaneously, instead of\r
REM whatever last lands in "./build32/install"\r
REM echo Building 32-bit LLVM: MSBuild INSTALL.vcxproj /p:Platform=x86 /p:Configuration=Debug\r
- REM msbuild INSTALL.vcxproj /p:Platform=x86 /p:Configuration=Debug\r
+ REM msbuild INSTALL.vcxproj /p:Platform=x86 /p:Configuration=Debug /verbosity:quiet\r
REM Check for existence of one lib, even though we should check for all results\r
REM if not exist %LLVM_BUILD_DIR%\lib\Debug\LLVMCore.lib (\r
REM echo.\r
cmake -G "Visual Studio %VS_VERSION% Win64" -DCMAKE_INSTALL_PREFIX=install ..\r
\r
echo Building 64-bit LLVM: MSBuild INSTALL.vcxproj /p:Platform=x64 /p:Configuration=Release\r
- msbuild INSTALL.vcxproj /p:Platform=x64 /p:Configuration=Release\r
+ msbuild INSTALL.vcxproj /p:Platform=x64 /p:Configuration=Release /verbosity:quiet\r
REM Check for existence of one lib, even though we should check for all results\r
if not exist %LLVM_BUILD_DIR%\lib\Release\LLVMCore.lib (\r
echo.\r
REM handle Debug and Release builds of glslang simultaneously, instead of\r
REM whatever last lands in "./build/install"\r
REM echo Building 64-bit LLVM: MSBuild INSTALL.vcxproj /p:Platform=x64 /p:Configuration=Debug\r
- REM msbuild INSTALL.vcxproj /p:Platform=x64 /p:Configuration=Debug\r
+ REM msbuild INSTALL.vcxproj /p:Platform=x64 /p:Configuration=Debug /verbosity:quiet\r
REM Check for existence of one lib, even though we should check for all results\r
REM if not exist %LLVM_BUILD_DIR%\lib\Debug\LLVMCore.lib (\r
REM echo.\r
cmake -G "Visual Studio %VS_VERSION%" -DCMAKE_INSTALL_PREFIX=install ..\r
\r
echo Building 32-bit LunarGlass: MSBuild INSTALL.vcxproj /p:Platform=x86 /p:Configuration=Release\r
- msbuild INSTALL.vcxproj /p:Platform=x86 /p:Configuration=Release\r
+ msbuild INSTALL.vcxproj /p:Platform=x86 /p:Configuration=Release /verbosity:quiet\r
\r
REM Check for existence of one lib, even though we should check for all results\r
if not exist %LUNARGLASS_BUILD_DIR%\Core\Release\core.lib (\r
REM handle Debug and Release builds of glslang simultaneously, instead of\r
REM whatever last lands in "./build/install"\r
REM echo Building 32-bit LunarGlass: MSBuild INSTALL.vcxproj /p:Platform=x86 /p:Configuration=Debug\r
- REM msbuild INSTALL.vcxproj /p:Platform=x86 /p:Configuration=Debug\r
+ REM msbuild INSTALL.vcxproj /p:Platform=x86 /p:Configuration=Debug /verbosity:quiet\r
REM Check for existence of one lib, even though we should check for all results\r
REM if not exist %LUNARGLASS_BUILD_DIR%\Core\Debug\core.lib (\r
REM echo.\r
cmake -G "Visual Studio %VS_VERSION% Win64" -DCMAKE_INSTALL_PREFIX=install ..\r
\r
echo Building 64-bit LunarGlass: MSBuild INSTALL.vcxproj /p:Platform=x64 /p:Configuration=Release\r
- msbuild INSTALL.vcxproj /p:Platform=x64 /p:Configuration=Release\r
+ msbuild INSTALL.vcxproj /p:Platform=x64 /p:Configuration=Release /verbosity:quiet\r
\r
REM Check for existence of one lib, even though we should check for all results\r
if not exist %LUNARGLASS_BUILD_DIR%\Core\Release\core.lib (\r
REM handle Debug and Release builds of glslang simultaneously, instead of\r
REM whatever last lands in "./build/install"\r
REM echo Building 64-bit LunarGlass: MSBuild INSTALL.vcxproj /p:Platform=x64 /p:Configuration=Debug\r
- REM msbuild INSTALL.vcxproj /p:Platform=x64 /p:Configuration=Debug\r
+ REM msbuild INSTALL.vcxproj /p:Platform=x64 /p:Configuration=Debug /verbosity:quiet\r
REM Check for existence of one lib, even though we should check for all results\r
REM if not exist %LUNARGLASS_BUILD_DIR%\Core\Debug\core.lib (\r
REM echo.\r
cmake -G "Visual Studio %VS_VERSION%" ..\r
\r
echo Building 32-bit spirv-tools: MSBuild ALL_BUILD.vcxproj /p:Platform=x86 /p:Configuration=Debug\r
- msbuild ALL_BUILD.vcxproj /p:Platform=x86 /p:Configuration=Debug\r
+ msbuild ALL_BUILD.vcxproj /p:Platform=x86 /p:Configuration=Debug /verbosity:quiet\r
\r
REM Check for existence of one lib, even though we should check for all results\r
if not exist %SPIRV_TOOLS_BUILD_DIR%\Debug\SPIRV-Tools.lib (\r
)\r
\r
echo Building 32-bit spirv-tools: MSBuild ALL_BUILD.vcxproj /p:Platform=x86 /p:Configuration=Release\r
- msbuild ALL_BUILD.vcxproj /p:Platform=x86 /p:Configuration=Release\r
+ msbuild ALL_BUILD.vcxproj /p:Platform=x86 /p:Configuration=Release /verbosity:quiet\r
\r
REM Check for existence of one lib, even though we should check for all results\r
if not exist %SPIRV_TOOLS_BUILD_DIR%\Release\SPIRV-Tools.lib (\r
cmake -G "Visual Studio %VS_VERSION% Win64" ..\r
\r
echo Building 64-bit spirv-tools: MSBuild ALL_BUILD.vcxproj /p:Platform=x64 /p:Configuration=Debug\r
- msbuild ALL_BUILD.vcxproj /p:Platform=x64 /p:Configuration=Debug\r
+ msbuild ALL_BUILD.vcxproj /p:Platform=x64 /p:Configuration=Debug /verbosity:quiet\r
\r
REM Check for existence of one lib, even though we should check for all results\r
if not exist %SPIRV_TOOLS_BUILD_DIR%\Debug\SPIRV-Tools.lib (\r
)\r
\r
echo Building 64-bit spirv-tools: MSBuild ALL_BUILD.vcxproj /p:Platform=x64 /p:Configuration=Release\r
- msbuild ALL_BUILD.vcxproj /p:Platform=x64 /p:Configuration=Release\r
+ msbuild ALL_BUILD.vcxproj /p:Platform=x64 /p:Configuration=Release /verbosity:quiet\r
\r
REM Check for existence of one lib, even though we should check for all results\r
if not exist %SPIRV_TOOLS_BUILD_DIR%\Release\SPIRV-Tools.lib (\r