#include <Elementary.h>
#include "elm_priv.h"
-/**
- * @defgroup Thumb Thumb
- *
- * A thumb object is used for displaying the thumbnail of an image or video.
- * You must have compiled Elementary with Ethumb_Client support and the DBus
- * service must be present and auto-activated in order to have thumbnails to
- * be generated.
- *
- * Signals that you can add callbacks for are:
- *
- * "clicked" - This is called when a user has clicked the thumb without dragging
- * around.
- * "clicked,double" - This is called when a user has double-clicked the thumb.
- * "press" - This is called when a user has pressed down the thumb.
- * "generate,start" - The thumbnail generation started.
- * "generate,stop" - The generation process stopped.
- * "generate,error" - The generation failed.
- * "load,error" - The thumbnail image loading failed.
- */
-
typedef struct _Widget_Data Widget_Data;
struct _Widget_Data
return EINA_TRUE;
}
-/**
- * This must be called before any other function that handle with
- * elm_thumb objects or ethumb_client instances.
- *
- * @ingroup Thumb
- */
EAPI Eina_Bool
elm_need_ethumb(void)
{
#endif
}
-/**
- * Add a new thumb object to the parent.
- *
- * @param parent The parent object.
- * @return The new object or NULL if it cannot be created.
- *
- * @see elm_thumb_file_set()
- * @see elm_thumb_ethumb_client_get()
- *
- * @ingroup Thumb
- */
EAPI Evas_Object *
elm_thumb_add(Evas_Object *parent)
{
return obj;
}
-/**
- * Reload thumbnail if it was generated before.
- *
- * This is useful if the ethumb client configuration changed, like its
- * size, aspect or any other property one set in the handle returned
- * by elm_thumb_ethumb_client_get().
- *
- * @param obj The thumb object to reload
- *
- * @see elm_thumb_file_set()
- *
- * @ingroup Thumb
- */
EAPI void
elm_thumb_reload(Evas_Object *obj)
{
#endif
}
-/**
- * Set the file that will be used as thumbnail.
- *
- * The file can be an image or a video (in that case, acceptable extensions are:
- * avi, mp4, ogv, mov, mpg and wmv). To start the video animation, use the
- * function elm_thumb_animate().
- *
- * @param obj The thumb object.
- * @param file The path to file that will be used as thumb.
- * @param key The key used in case of an EET file.
- *
- * @see elm_thumb_file_get()
- * @see elm_thumb_reload()
- * @see elm_thumb_animate()
- *
- * @ingroup Thumb
- */
EAPI void
elm_thumb_file_set(Evas_Object *obj, const char *file, const char *key)
{
#endif
}
-/**
- * Get the image or video path and key used to generate the thumbnail.
- *
- * @param obj The thumb object.
- * @param file Pointer to filename.
- * @param key Pointer to key.
- *
- * @see elm_thumb_file_set()
- * @see elm_thumb_path_get()
- * @see elm_thumb_animate()
- *
- * @ingroup Thumb
- */
EAPI void
elm_thumb_file_get(const Evas_Object *obj, const char **file, const char **key)
{
*key = wd->key;
}
-/**
- * Get the path and key to the image or video generated by ethumb.
- *
- * One just need to make sure that the thumbnail was generated before getting
- * its path; otherwise, the path will be NULL. One way to do that is by asking
- * for the path when/after the "generate,stop" smart callback is called.
- *
- * @param obj The thumb object.
- * @param file Pointer to thumb path.
- * @param key Pointer to thumb key.
- *
- * @see elm_thumb_file_get()
- *
- * @ingroup Thumb
- */
EAPI void
elm_thumb_path_get(const Evas_Object *obj, const char **file, const char **key)
{
*key = wd->thumb.key;
}
-/**
- * Set the animation state for the thumb object. If its content is an animated
- * video, you may start/stop the animation or tell it to play continuously and
- * looping.
- *
- * @param obj The thumb object.
- * @param setting The animation setting.
- *
- * @see elm_thumb_file_set()
- *
- * @ingroup Thumb
- */
EAPI void
elm_thumb_animate_set(Evas_Object *obj, Elm_Thumb_Animation_Setting setting)
{
edje_object_signal_emit(wd->view, "animate_stop", "");
}
-/**
- * Get the animation state for the thumb object.
- *
- * @param obj The thumb object.
- * @return getting The animation setting or @c ELM_THUMB_ANIMATION_LAST,
- * on errors.
- *
- * @see elm_thumb_file_get()
- *
- * @ingroup Thumb
- */
EAPI Elm_Thumb_Animation_Setting
elm_thumb_animate_get(const Evas_Object *obj)
{
return wd->anim_setting;
}
-/**
- * Get the ethumb_client handle so custom configuration can be made.
- * This must be called before the objects are created to be sure no object is
- * visible and no generation started.
- *
- * @return Ethumb_Client instance or NULL.
- *
- * Example of usage:
- *
- * @code
- * #include <Elementary.h>
- * #ifndef ELM_LIB_QUICKLAUNCH
- * EAPI int
- * elm_main(int argc, char **argv)
- * {
- * Ethumb_Client *client;
- *
- * elm_need_ethumb();
- *
- * // ... your code
- *
- * client = elm_thumb_ethumb_client_get();
- * if (!client)
- * {
- * ERR("could not get ethumb_client");
- * return 1;
- * }
- * ethumb_client_size_set(client, 100, 100);
- * ethumb_client_crop_align_set(client, 0.5, 0.5);
- * // ... your code
- *
- * // Create elm_thumb objects here
- *
- * elm_run();
- * elm_shutdown();
- * return 0;
- * }
- * #endif
- * ELM_MAIN()
- * @endcode
- *
- * @ingroup Thumb
- */
EAPI void *
elm_thumb_ethumb_client_get(void)
{
return _elm_ethumb_client;
}
-/**
- * Get the ethumb_client connection state.
- *
- * @return EINA_TRUE if the client is connected to the server or
- * EINA_FALSE otherwise.
- */
EAPI Eina_Bool
elm_thumb_ethumb_client_connected(void)
{