GLboolean ARB_vertex_type_2_10_10_10_rev;
GLboolean ARB_viewport_array;
GLboolean EXT_blend_equation_separate;
- GLboolean EXT_blend_minmax;
GLboolean EXT_demote_to_helper_invocation;
GLboolean EXT_depth_bounds_test;
GLboolean EXT_disjoint_timer_query;
extensions->ARB_vertex_program = GL_TRUE;
extensions->ARB_vertex_shader = GL_TRUE;
- extensions->EXT_blend_minmax = GL_TRUE;
extensions->EXT_EGL_image_storage = GL_TRUE;
extensions->EXT_gpu_program_parameters = GL_TRUE;
extensions->EXT_pixel_buffer_object = GL_TRUE;
EXT(EXT_blend_equation_separate , EXT_blend_equation_separate , GLL, GLC, x , x , 2003)
EXT(EXT_blend_func_extended , ARB_blend_func_extended , x , x , x , ES2, 2015)
EXT(EXT_blend_func_separate , dummy_true , GLL, x , x , x , 1999)
-EXT(EXT_blend_minmax , EXT_blend_minmax , GLL, x , ES1, ES2, 1995)
+EXT(EXT_blend_minmax , dummy_true , GLL, x , ES1, ES2, 1995)
EXT(EXT_blend_subtract , dummy_true , GLL, x , x , x , 1995)
EXT(EXT_buffer_storage , ARB_buffer_storage , x , x , x , 31, 2015)
EXT(EXT_clear_texture , ARB_clear_texture , x , x , x , 31, 2016)
GLuint major, minor, version;
const bool ver_1_4 = (extensions->ARB_shadow &&
- extensions->EXT_blend_minmax &&
extensions->EXT_point_parameters);
const bool ver_1_5 = (ver_1_4 &&
extensions->ARB_occlusion_query);
const struct gl_constants *consts)
{
/* OpenGL ES 2.0 is derived from OpenGL 2.0 */
- const bool ver_2_0 = (extensions->EXT_blend_minmax &&
- extensions->ARB_vertex_shader &&
+ const bool ver_2_0 = (extensions->ARB_vertex_shader &&
extensions->ARB_fragment_shader &&
extensions->ARB_texture_non_power_of_two &&
extensions->EXT_blend_equation_separate);