continue;
/* skip CG for VCE/UVD, it's handled specially */
if (adev->ip_blocks[i].version->type != AMD_IP_BLOCK_TYPE_UVD &&
- adev->ip_blocks[i].version->type != AMD_IP_BLOCK_TYPE_VCE) {
+ adev->ip_blocks[i].version->type != AMD_IP_BLOCK_TYPE_VCE &&
+ adev->ip_blocks[i].version->funcs->set_clockgating_state) {
/* enable clockgating to save power */
r = adev->ip_blocks[i].version->funcs->set_clockgating_state((void *)adev,
AMD_CG_STATE_GATE);
for (i = 0; i < adev->num_ip_blocks; i++) {
if (!adev->ip_blocks[i].status.hw)
continue;
- if (adev->ip_blocks[i].version->type == AMD_IP_BLOCK_TYPE_SMC) {
+ if (adev->ip_blocks[i].version->type == AMD_IP_BLOCK_TYPE_SMC &&
+ adev->ip_blocks[i].version->funcs->set_clockgating_state) {
/* ungate blocks before hw fini so that we can shutdown the blocks safely */
r = adev->ip_blocks[i].version->funcs->set_clockgating_state((void *)adev,
AMD_CG_STATE_UNGATE);
if (!adev->ip_blocks[i].status.valid)
continue;
/* ungate blocks so that suspend can properly shut them down */
- if (i != AMD_IP_BLOCK_TYPE_SMC) {
+ if (i != AMD_IP_BLOCK_TYPE_SMC &&
+ adev->ip_blocks[i].version->funcs->set_clockgating_state) {
r = adev->ip_blocks[i].version->funcs->set_clockgating_state((void *)adev,
AMD_CG_STATE_UNGATE);
if (r) {