struct input_event *e,
uint32_t time)
{
+ uint32_t code;
+
switch (e->code) {
case BTN_TOUCH:
if (!touchpad->has_pressure) {
case BTN_FORWARD:
case BTN_BACK:
case BTN_TASK:
- notify_button(device->seat,
- time, e->code,
+ if (!touchpad->fsm.enable && e->code == BTN_LEFT &&
+ touchpad->finger_state == TOUCHPAD_FINGERS_TWO)
+ code = BTN_RIGHT;
+ else
+ code = e->code;
+ notify_button(device->seat, time, code,
e->value ? WL_POINTER_BUTTON_STATE_PRESSED :
WL_POINTER_BUTTON_STATE_RELEASED);
break;