struct wl_resource *buffer_resource, int32_t x, int32_t y)
{
struct wlsc_input_device *device = resource->data;
- struct wl_buffer *buffer = buffer_resource->data;
+ struct wl_buffer *buffer;
if (time < device->input_device.pointer_focus_time)
return;
if (device->input_device.pointer_focus->resource.client != client)
return;
- if (buffer == NULL) {
+ if (buffer_resource) {
+ buffer = buffer_resource->data;
+ wlsc_input_device_attach_buffer(device, buffer, x, y);
+ } else {
wlsc_input_device_set_pointer_image(device,
WLSC_POINTER_LEFT_PTR);
return;
}
-
- wlsc_input_device_attach_buffer(device, buffer, x, y);
}
const static struct wl_input_device_interface input_device_interface = {