It contains performance and stability improvements and synchronizes the OpenGL and OpenGL ES bindings with the May 2014 Khronos specifications.
-=== Changelog: ===
+**Changelog:**
1. New Cocoa backend for Mac OS X, with support for OpenGL 4.x and retina displays. Huge thanks to [Ollhax](https://github.com/Ollhax) for implementing the backend from scratch, including the necessary Cocoa bindings!
2. Custom hardware cursors are now supported: `INativeWindow.Cursor = new MouseCursor(...)`
Some areas we could really use your help:
- Tutorials for OpenGL 3.x and 4.x. [Inspiration here](https://github.com/Groovounet/ogl-samples)
-- Porting to new platforms:
+- New platforms:
- Native Client (NaCL)
- Raspberry PI (EGL without X11)
- Wayland