--- /dev/null
+/* GStreamer
+ *
+ * Unit tests for glimagesink
+ *
+ * Copyright (C) 2014 Julien Isorce <j.isorce@samsung.com>
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Library General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Library General Public License for more details.
+ *
+ * You should have received a copy of the GNU Library General Public
+ * License along with this library; if not, write to the
+ * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+ */
+
+
+#ifdef HAVE_CONFIG_H
+#include "config.h"
+#endif
+
+#include <gst/gst.h>
+#include <gst/video/video.h>
+#include <gst/check/gstcheck.h>
+
+static GstStaticPadTemplate srctemplate = GST_STATIC_PAD_TEMPLATE ("src",
+ GST_PAD_SRC,
+ GST_PAD_ALWAYS,
+ GST_STATIC_CAPS (GST_VIDEO_CAPS_MAKE ("RGBA"))
+ );
+
+static GMainLoop *loop = NULL;
+static GstElement *sinkelement = NULL;
+static GstPad *srcpad = NULL;
+
+/* On OSX it's required to have a main loop running in the
+ * main thread while using the display connection.
+ * So the call that use this display connection needs to be
+ * done in another thread.
+ * On other platforms a direct call can be done. */
+
+#ifdef __APPLE__
+#define DO_CALL(func, data) G_STMT_START { \
+ GThread *thread = g_thread_new (NULL, \
+ (GThreadFunc) func, data); \
+ g_main_loop_run (loop); \
+ g_thread_join (thread); \
+ thread = NULL; \
+} G_STMT_END
+#else
+#define DO_CALL(func, data) func (data)
+#endif
+
+#define PAD_FUNC(name, type, param, check) \
+ static gpointer do_##name##_func (type * param) { \
+ fail_unless (gst_pad_##name (srcpad, param) == check); \
+ if (loop) \
+ g_main_loop_quit (loop); \
+ return NULL; \
+}
+
+/* *INDENT-OFF* */
+PAD_FUNC (peer_query, GstQuery, query, TRUE)
+PAD_FUNC (push, GstBuffer, buf, GST_FLOW_OK)
+/* *INDENT-ON* */
+
+static void
+setup_glimagesink (void)
+{
+ GstCaps *caps = NULL;
+
+ sinkelement = gst_check_setup_element ("glimagesink");
+ srcpad = gst_check_setup_src_pad (sinkelement, &srctemplate);
+ gst_pad_set_active (srcpad, TRUE);
+
+ caps =
+ gst_caps_from_string
+ ("video/x-raw, width=320, height=240, format=RGBA, framerate=30/1");
+ gst_check_setup_events (srcpad, sinkelement, caps, GST_FORMAT_TIME);
+ gst_caps_unref (caps);
+}
+
+static void
+cleanup_glimagesink (void)
+{
+ gst_element_set_state (sinkelement, GST_STATE_NULL);
+ gst_element_get_state (sinkelement, NULL, NULL, GST_CLOCK_TIME_NONE);
+ gst_pad_set_active (srcpad, FALSE);
+ gst_check_teardown_src_pad (sinkelement);
+ gst_check_teardown_element (sinkelement);
+}
+
+/* Verify that glimagesink releases the buffers it currently
+ * owns, upon a drain query. */
+GST_START_TEST (test_query_drain)
+{
+ GstBuffer *buf = NULL;
+ GstBufferPool *originpool = NULL;
+ GstBufferPool *pool = NULL;
+ GstCaps *caps = NULL;
+ GstQuery *query = NULL;
+ GstStructure *config = NULL;
+ gint i = 0;
+ guint min = 0;
+ guint max = 0;
+ guint size = 0;
+ const gint maxbuffers = 4;
+
+#ifdef __APPLE__
+ loop = g_main_loop_new (NULL, FALSE);
+#endif
+
+ setup_glimagesink ();
+
+ /* GstBaseSink handles the drain query as well. */
+ g_object_set (sinkelement, "enable-last-sample", TRUE, NULL);
+
+ ASSERT_SET_STATE (sinkelement, GST_STATE_PLAYING, GST_STATE_CHANGE_ASYNC);
+
+ caps = gst_pad_get_current_caps (srcpad);
+ fail_unless (gst_caps_is_fixed (caps));
+
+ /* Let's retreive the GstGLBufferPool to change its min
+ * and max nb buffers. For that just send an allocation
+ * query and change the pool config. */
+ query = gst_query_new_allocation (caps, TRUE);
+ DO_CALL (do_peer_query_func, query);
+
+ fail_unless (gst_query_get_n_allocation_pools (query) == 1);
+
+ gst_query_parse_nth_allocation_pool (query, 0, &originpool, &size, &min,
+ &max);
+ fail_unless (originpool != NULL);
+ gst_query_unref (query);
+
+ config = gst_buffer_pool_get_config (originpool);
+ gst_buffer_pool_config_set_params (config, caps, size, maxbuffers,
+ maxbuffers);
+ fail_unless (gst_buffer_pool_set_config (originpool, config));
+
+ /* The gl pool is setup and ready to be activated. */
+ fail_unless (gst_buffer_pool_set_active (originpool, TRUE));
+
+ /* Let's build an upstream pool that will be feed with
+ * gl buffers. */
+ pool = gst_buffer_pool_new ();
+ config = gst_buffer_pool_get_config (pool);
+ gst_buffer_pool_config_set_params (config, caps, size, maxbuffers,
+ maxbuffers);
+ fail_unless (gst_buffer_pool_set_config (pool, config));
+ gst_caps_unref (caps);
+
+ fail_unless (gst_buffer_pool_set_active (pool, TRUE));
+
+ /* Unpopulate the pool and forget about its initial buffers
+ * It is necessary because the pool has to know there are
+ * N outstanding buffers. */
+ for (i = 0; i < maxbuffers; ++i) {
+ fail_unless (gst_buffer_pool_acquire_buffer (pool, &buf,
+ NULL) == GST_FLOW_OK);
+ gst_object_replace ((GstObject **) & buf->pool, NULL);
+ gst_buffer_unref (buf);
+ }
+
+ /* Transfer buffers from the gl pool to the upstream pool. */
+ for (i = 0; i < maxbuffers; ++i) {
+ fail_unless (gst_buffer_pool_acquire_buffer (originpool, &buf,
+ NULL) == GST_FLOW_OK);
+ gst_object_replace ((GstObject **) & buf->pool, (GstObject *) pool);
+ gst_buffer_unref (buf);
+ }
+
+ /* Push a lot of buffers like if a real pipeline was running. */
+ for (i = 0; i < 10 * maxbuffers; ++i) {
+ fail_unless (gst_buffer_pool_acquire_buffer (pool, &buf,
+ NULL) == GST_FLOW_OK);
+ DO_CALL (do_push_func, buf);
+ }
+
+ /* Claim back buffers to the upstream pool. This is the point
+ * of this unit test, i.e. this test checks that glimagesink
+ * releases the buffers it currently owns, upon drain query. */
+ query = gst_query_new_drain ();
+ DO_CALL (do_peer_query_func, query);
+
+ /* Transfer buffers back to the downstream pool to be release
+ * properly. This also make sure that all buffers are returned.
+ * Indeed gst_buffer_pool_acquire_buffer is blocking here and
+ * we have set a maximum. */
+ for (i = 0; i < maxbuffers; ++i) {
+ fail_unless (gst_buffer_pool_acquire_buffer (pool, &buf,
+ NULL) == GST_FLOW_OK);
+ gst_object_replace ((GstObject **) & buf->pool, (GstObject *) originpool);
+ gst_buffer_unref (buf);
+ }
+
+ fail_unless (gst_buffer_pool_set_active (originpool, FALSE));
+ gst_object_unref (originpool);
+
+ /* At this point the gl pool contains all its buffers. We can
+ * inactivate it to release the textures. Note that only the gl
+ * pool can release the textures properly because it has a
+ * reference on the gl context. */
+ fail_unless (gst_buffer_pool_set_active (pool, FALSE));
+ gst_object_unref (pool);
+
+ cleanup_glimagesink ();
+
+ if (loop)
+ g_main_loop_unref (loop);
+}
+
+GST_END_TEST;
+
+static Suite *
+glimagesink_suite (void)
+{
+ Suite *s = suite_create ("glimagesink");
+ TCase *tc = tcase_create ("general");
+
+ tcase_set_timeout (tc, 5);
+
+ tcase_add_checked_fixture (tc, setup_glimagesink, NULL);
+ tcase_add_test (tc, test_query_drain);
+ suite_add_tcase (s, tc);
+
+ return s;
+}
+
+GST_CHECK_MAIN (glimagesink)