This might fix some window system issues.
Fixes:
3da170faaec - glthread: change when glFlush flushes asynchronously
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19809>
(cherry picked from commit
d871958702ebcd46213cd09b91b9b05685f9be62)
"description": "st/mesa: suppress async glthread flushing for GLX_EXT_texture_from_pixmap",
"nominated": true,
"nomination_type": 1,
- "resolution": 0,
+ "resolution": 1,
"main_sha": null,
"because_sha": "3da170faaec2a57d76e668ab56781621c23c6703"
},
st->gfx_shaders_may_be_dirty = true;
}
+/* This is only for GLX_EXT_texture_from_pixmap and equivalent features
+ * in EGL and WGL.
+ */
static bool
st_context_teximage(struct st_context_iface *stctxi,
enum st_texture_type tex_type,
texObj->needs_validation = true;
_mesa_dirty_texobj(ctx, texObj);
+ ctx->Shared->HasExternallySharedImages = true;
_mesa_unlock_texture(ctx, texObj);
return true;