radv: Implement cosited_even sampling.
authorBas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Mon, 6 May 2019 00:15:55 +0000 (02:15 +0200)
committerBas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Mon, 6 May 2019 11:09:30 +0000 (11:09 +0000)
Apparently cosited_even was the required one instead of midpoint.

This adds slight offset of 0.5 pixels to the coordinates (+ we need
the image size to convert to normalized coords)

Fixes: 91702374d5d "radv: Add ycbcr lowering pass."
Acked-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
src/amd/vulkan/radv_formats.c
src/amd/vulkan/radv_nir_lower_ycbcr_textures.c

index f6e5044..9883002 100644 (file)
@@ -656,6 +656,7 @@ radv_physical_device_get_format_properties(struct radv_physical_device *physical
                uint32_t tiling = VK_FORMAT_FEATURE_TRANSFER_SRC_BIT |
                                  VK_FORMAT_FEATURE_TRANSFER_DST_BIT |
                                  VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT |
+                                 VK_FORMAT_FEATURE_COSITED_CHROMA_SAMPLES_BIT |
                                  VK_FORMAT_FEATURE_MIDPOINT_CHROMA_SAMPLES_BIT;
 
                /* The subsampled formats have no support for linear filters. */
index 77f2e6a..5d771c2 100644 (file)
@@ -157,16 +157,96 @@ convert_ycbcr(struct ycbcr_state *state,
 }
 
 static nir_ssa_def *
+get_texture_size(struct ycbcr_state *state, nir_deref_instr *texture)
+{
+       nir_builder *b = state->builder;
+       const struct glsl_type *type = texture->type;
+       nir_tex_instr *tex = nir_tex_instr_create(b->shader, 1);
+
+       tex->op = nir_texop_txs;
+       tex->sampler_dim = glsl_get_sampler_dim(type);
+       tex->is_array = glsl_sampler_type_is_array(type);
+       tex->is_shadow = glsl_sampler_type_is_shadow(type);
+       tex->dest_type = nir_type_int;
+
+       tex->src[0].src_type = nir_tex_src_texture_deref;
+       tex->src[0].src = nir_src_for_ssa(&texture->dest.ssa);
+
+       nir_ssa_dest_init(&tex->instr, &tex->dest,
+                         nir_tex_instr_dest_size(tex), 32, NULL);
+       nir_builder_instr_insert(b, &tex->instr);
+
+       return nir_i2f32(b, &tex->dest.ssa);
+}
+
+static nir_ssa_def *
+implicit_downsampled_coord(nir_builder *b,
+                           nir_ssa_def *value,
+                           nir_ssa_def *max_value,
+                           int div_scale)
+{
+       return nir_fadd(b,
+                       value,
+                       nir_fdiv(b,
+                                nir_imm_float(b, 1.0f),
+                                nir_fmul(b,
+                                         nir_imm_float(b, div_scale),
+                                         max_value)));
+}
+
+static nir_ssa_def *
+implicit_downsampled_coords(struct ycbcr_state *state,
+                            nir_ssa_def *old_coords)
+{
+       nir_builder *b = state->builder;
+       const struct radv_sampler_ycbcr_conversion *conversion = state->conversion;
+       nir_ssa_def *image_size = NULL;
+       nir_ssa_def *comp[4] = { NULL, };
+       const struct vk_format_description *fmt_desc = vk_format_description(state->conversion->format);
+       const unsigned divisors[2] = {fmt_desc->width_divisor, fmt_desc->height_divisor};
+
+       for (int c = 0; c < old_coords->num_components; c++) {
+               if (c < ARRAY_SIZE(divisors) && divisors[c] > 1 &&
+                   conversion->chroma_offsets[c] == VK_CHROMA_LOCATION_COSITED_EVEN) {
+                       if (!image_size)
+                               image_size = get_texture_size(state, state->tex_deref);
+
+                       comp[c] = implicit_downsampled_coord(b,
+                                                            nir_channel(b, old_coords, c),
+                                                            nir_channel(b, image_size, c),
+                                                            divisors[c]);
+               } else {
+                       comp[c] = nir_channel(b, old_coords, c);
+               }
+       }
+
+       return nir_vec(b, comp, old_coords->num_components);
+}
+
+static nir_ssa_def *
 create_plane_tex_instr_implicit(struct ycbcr_state *state,
                                 uint32_t plane)
 {
        nir_builder *b = state->builder;
        nir_tex_instr *old_tex = state->origin_tex;
        nir_tex_instr *tex = nir_tex_instr_create(b->shader, old_tex->num_srcs+ 1);
-
        for (uint32_t i = 0; i < old_tex->num_srcs; i++) {
                tex->src[i].src_type = old_tex->src[i].src_type;
-               nir_src_copy(&tex->src[i].src, &old_tex->src[i].src, tex);
+
+               switch (old_tex->src[i].src_type) {
+               case nir_tex_src_coord:
+                       if (plane && true/*state->conversion->chroma_reconstruction*/) {
+                               assert(old_tex->src[i].src.is_ssa);
+                               tex->src[i].src =
+                                       nir_src_for_ssa(implicit_downsampled_coords(state,
+                                                                                   old_tex->src[i].src.ssa));
+                               break;
+                       }
+               /* fall through */
+               default:
+                       nir_src_copy(&tex->src[i].src, &old_tex->src[i].src, tex);
+                       break;
+               }
        }
 
        tex->src[tex->num_srcs - 1].src = nir_src_for_ssa(nir_imm_int(b, plane));