entity->last_scheduled = NULL;
spin_lock_init(&entity->rq_lock);
- spin_lock_init(&entity->queue_lock);
spsc_queue_init(&entity->job_queue);
atomic_set(&entity->fence_seq, 0);
*
* @sched_job The pointer to job required to submit
*
+ * Note: To guarantee that the order of insertion to queue matches
+ * the job's fence sequence number this function should be
+ * called with drm_sched_job_init under common lock.
+ *
* Returns 0 for success, negative error code otherwise.
*/
void drm_sched_entity_push_job(struct drm_sched_job *sched_job,
trace_drm_sched_job(sched_job, entity);
- spin_lock(&entity->queue_lock);
first = spsc_queue_push(&entity->job_queue, &sched_job->queue_node);
- spin_unlock(&entity->queue_lock);
-
/* first job wakes up scheduler */
if (first) {
/* Add the entity to the run queue */
}
EXPORT_SYMBOL(drm_sched_job_recovery);
-/* init a sched_job with basic field */
+/**
+ * Init a sched_job with basic field
+ *
+ * Note: Refer to drm_sched_entity_push_job documentation
+ * for locking considerations.
+ */
int drm_sched_job_init(struct drm_sched_job *job,
struct drm_gpu_scheduler *sched,
struct drm_sched_entity *entity,