* initialized, so we don't have to care here.
*/
mainloop_timer = uprof_context_get_timer_result (context, "Mainloop");
- if (!mainloop_timer)
- return;
stage_paint_timer = uprof_context_get_timer_result (context, "Redrawing");
- if (!stage_paint_timer)
- return;
do_pick_timer = uprof_context_get_timer_result (context, "Do pick");
- if (!do_pick_timer)
- return;
- g_print ("\n");
+ if (stage_paint_timer)
+ {
+ g_print ("\n");
- state.n_frames = uprof_timer_result_get_start_count (stage_paint_timer);
- g_print ("Frame count = %lu\n", state.n_frames);
+ state.n_frames = uprof_timer_result_get_start_count (stage_paint_timer);
+ g_print ("Frame count = %lu\n", state.n_frames);
- fps = (float)state.n_frames / (uprof_timer_result_get_total_msecs (mainloop_timer)
+ fps = (float) state.n_frames
+ / (uprof_timer_result_get_total_msecs (mainloop_timer)
/ 1000.0);
- g_print ("Average fps = %5.2f\n", fps);
+ g_print ("Average fps = %5.2f\n", fps);
+ }
if (do_pick_timer)
{
int n_picks = uprof_timer_result_get_start_count (do_pick_timer);
+ g_print ("\n");
+
g_print ("Pick Stats:\n");
g_print ("Pick count = %d\n", n_picks);
g_print ("Average picks per frame = %3.2f\n",
g_print ("Average Msecs per pick = %3.2f\n",
(float)uprof_timer_result_get_total_msecs (do_pick_timer)
/ (float)n_picks);
-
- g_print ("\n");
}
+ root_timers = uprof_context_get_root_timer_results (context);
+ if (!root_timers)
+ return;
+
+ g_print ("\n");
+
/* XXX: UProfs default reporting code now supports dynamic sizing for the Name
* column, the only thing it's missing is support for adding custom columns but
* when that's added we should switch away from manual report generation. */
g_print ("\n");
g_print ("Timers:\n");
- root_timers = uprof_context_get_root_timer_results (context);
for (l = root_timers; l != NULL; l = l->next)
uprof_timer_result_print_and_children ((UProfTimerResult *)l->data,
print_timer_fields,