#include "NeuralNetworks.h"
+#include "CompilationBuilder.h"
#include "ModelBuilder.h"
#include "Log.h"
// TODO Include these files once availible
#if 0
#include "Callbacks.h"
-#include "CompilationBuilder.h"
#include "ExecutionBuilder.h"
#include "Manager.h"
#include "Memory.h"
}
void ANeuralNetworksCompilation_free(ANeuralNetworksCompilation* compilation) {
- // Original code for reference
-#if 0
// No validation. Free of nullptr is valid.
// TODO specification says that a compilation-in-flight can be deleted
CompilationBuilder* c = reinterpret_cast<CompilationBuilder*>(compilation);
delete c;
-#endif
}
int ANeuralNetworksCompilation_setPreference(ANeuralNetworksCompilation* compilation,