2006-07-17 Emmanuele Bassi <ebassi@openedhand.com>
authorEmmanuele Bassi <ebassi@openedhand.com>
Mon, 17 Jul 2006 09:10:08 +0000 (09:10 +0000)
committerEmmanuele Bassi <ebassi@openedhand.com>
Mon, 17 Jul 2006 09:10:08 +0000 (09:10 +0000)
* clutter/clutter-stage.c (clutter_stage_get_default): Fix
api documentation.

ChangeLog
clutter/clutter-stage.c

index 9052b47..59cb0c9 100644 (file)
--- a/ChangeLog
+++ b/ChangeLog
@@ -1,3 +1,8 @@
+2006-07-17  Emmanuele Bassi  <ebassi@openedhand.com>
+
+       * clutter/clutter-stage.c (clutter_stage_get_default): Fix
+       api documentation.
+
 2006-07-15  Emmanuele Bassi  <ebassi@openedhand.com>
 
        * clutter/clutter-main.c:
index 216ad34..ba71e08 100644 (file)
@@ -626,7 +626,7 @@ clutter_stage_class_init (ClutterStageClass *klass)
   gobject_class->finalize     = clutter_stage_finalize;
   gobject_class->set_property = clutter_stage_set_property;
   gobject_class->get_property = clutter_stage_get_property;
-
+  
   /**
    * ClutterStage:fullscreen
    *
@@ -758,8 +758,8 @@ clutter_stage_init (ClutterStage *self)
  * calls to clutter_stage_get_default() will return the same
  * instance, with its reference count increased.
  *
- * Return value: the main #ClutterStage.  Use g_object_unref()
- *   when finished using it.
+ * Return value: the main #ClutterStage.  You should never
+ *   destroy the returned actor.
  */
 ClutterActor *
 clutter_stage_get_default (void)